Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Age of Fear: The Free World
Players try different factions, heroes, unit builds, and strategies; game encourages tactical experimentation.
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+4.0
Atelier Firis: The Alchemist and the Mysterious Journey / フィリスのアトリエ ~不思議な旅の錬金術士~
Encouraged to explore large maps, discover recipes, and experiment with alchemy catalysts and item traits.
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+4.0
FURIDASHI: Drift Cyber Sport
Players experiment with tuning, upgrades, and drifting techniques, exploring different car setups and driving styles.
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+4.0
Out of the Park Baseball 27
The game encourages trying different strategies, scouting philosophies, and player development approaches.
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+4.0
Sapiens
Players explore new mechanics, experiment with building and research, and try different strategies.
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+4.0
SimAirport
Players try new layouts, optimize passenger flow, and experiment with airport design and management.
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+4.0
Train Sim World® 4
Free roam and sandbox modes encourage trying new things, testing routes, and exploring game mechanics.
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+4.0
Tricking 0
Strong emphasis on trying new trick combinations and exploring movement mechanics.
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+4.0
Undead Horde 2: Necropolis
Players try various builds, unit combinations, and strategies, encouraged by flexible skill and rune systems.
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+4.0
Wonderia
Players try different strategies, forms, and approaches including transformation mechanics and puzzle solving.
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+4.0
Artifact Seeker: Resurrection
High emphasis on trying new artifact combinations, builds, and skill synergies to optimize runs.
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+4.0
Destiny of Immortal
Encourages trying new skill combinations, builds, and strategies to optimize performance.
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+4.0
Fallout Tactics: Brotherhood of Steel
Multiple ways to complete missions and varied squad builds encourage experimentation.
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+4.0
Good Robot
High experimentation with weapons, strategies, and level choices; emergent gameplay praised.
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+4.0
Journey to the West
Players explore various deck builds, character mechanics, and companion synergies, encouraging experimentation.
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+4.0
Loopstructor
Encouraged to try different loop layouts, tower synergies, and upgrade paths; experimentation is core to gameplay.
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+4.0
LORT
Players try different characters, builds, and strategies; enjoy exploring mechanics and item combinations.
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+4.0
MEGA MAN X DiVE Offline
Players experiment with many characters, weapons, and builds; modding community enhances experimentation.
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+4.0
Night of the Dead
Players experiment with trap layouts, base designs, character builds, and game settings to optimize survival.
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+4.0
Offworld Trading Company
High value on trying new tactics, adapting to random maps, and exploring faction strengths and market dynamics.
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+4.0
One Deck Dungeon
Players try different character builds, skills, and strategies to optimize dice use and progression.
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+4.0
Siege of Dungeon
Encourages trying different builds, relic synergies, and exploration strategies to optimize runs.
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+4.0
Snake Pass
Players experiment with novel controls and physics to overcome obstacles and explore levels.
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+4.0
Star Crusade CCG
Players experiment with different deck sizes, modules, and strategies; new mechanics encourage exploration of game…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.