Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
TDS - Tower Defense Strategy
Encourages trying new strategies, character abilities, and adapting to unique map gimmicks and mechanics.
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+5.0
Undead Development
Players experiment with weapon combinations, base designs, and traps extensively.
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+5.0
Candy Disaster - Tower Defense
Strong emphasis on experimenting with trap combinations and positioning to find effective solutions.
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+5.0
Fate of the World: Tipping Point
Trial and error is a core gameplay element; players try new policies and strategies to learn effects.
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+5.0
DemonCrawl
Players frequently try new item combinations, masteries, and strategies; the game encourages exploration of mechanics.
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+5.0
Sirocco
High degree of build variety, boat switching, and tactical experimentation encouraged; players enjoy testing new…
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+5.0
The White Laboratory
Strong emphasis on trying new designs, testing physics, and experimenting with different tower and unit configurations.
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+5.0
Else Heart.Break()
Core gameplay revolves around experimenting with code and hacking to discover new possibilities.
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+5.0
KitHack Model Club
The game encourages experimentation with vehicle designs, physics, and scenario creation.
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+5.0
Dungeon Brawls
Randomized builds and diverse skill combinations encourage constant experimentation and trying new strategies.
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+5.0
HellSlave II: Judgment of the Archon
Free respec, multiple skill trees, and encouragement to try different builds strongly support experimentation.
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+5.0
Card Survival: Fantasy Forest
Strong emphasis on experimenting with mechanics, recipes, and strategies to survive.
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+5.0
Morsels
Strong emphasis on trial-and-error learning, discovering mechanics, and figuring out game systems without handholding.
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+5.0
THE GREAT GEOMETRIC MULTIVERSE TOUR
Strong emphasis on trying new weapon and pill combinations, adapting to randomized elements each run.
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+5.0
7,62 High Calibre
Players experiment with many weapons, tactics, mods, and strategies to overcome challenges and explore game mechanics.
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+5.0
Dungeon Drafters
Strong emphasis on trying new card combos, deck archetypes, and strategies to overcome challenges and puzzles.
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+5.0
Gods vs Horrors
Strong emphasis on trying new builds, synergies, and adapting strategies to different runs and bosses.
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+5.0
X Invader
Encourages trying different weapons, synergies, and builds each run, with randomized upgrades fostering experimentation.
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+5.0
BREAK ARTS II
Strong emphasis on trying new mech builds, testing different parts and strategies, and experimenting with racing…
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+5.0
Quadrober Simulator
Game encourages trying new things, exploring mechanics, and discovering unexpected interactions.
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+5.0
CALENDULA
Core gameplay revolves around experimenting with menus and settings to unlock progress, encouraging exploration of game…
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+5.0
Godslayer Arena
High encouragement for trying new builds, synergies, and adapting to RNG-driven options.
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+5.0
Monster Lab Simulator
Core gameplay revolves around experimenting with monster combinations, lab setups, and battle strategies.
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+5.0
Species: Artificial Life, Real Evolution
Strong emphasis on trying new parameters, mutations, and evolutionary scenarios.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.