Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Modulus: Factory Automation
Encourages trying new factory designs, shape configurations, and optimization strategies; players frequently rebuild…
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+5.0
Poly Bridge
Encourages experimentation with different bridge designs, materials, and unconventional solutions.
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+5.0
Quantum Protocol
High emphasis on trying new decks, strategies, and adapting decks dynamically during battles to overcome challenges.
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+5.0
The Witch's Cauldron
Core gameplay revolves around trying new ingredient combinations and discovering potion effects.
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+5.0
Umurangi Generation
Encourages trying new camera settings, exploring angles, and revisiting levels to discover new photographic…
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+5.0
Villages & Dungeons
Core gameplay revolves around trying new card combinations, builds, and strategies to overcome challenges.
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+5.0
Wizard of Legend
Encourages trying new spell combinations, builds, and strategies to find effective and enjoyable playstyles.
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+5.0
Extreme Car Driving Simulator
Open-world design and physics encourage players to try new stunts, explore different cars, and test game limits.
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+5.0
Grail
Strong emphasis on trying new builds, synergies, and adapting strategies mid-run; players enjoy theorycrafting and…
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+5.0
Marble World
Strong emphasis on experimentation with track design, marble customization, and physics-based contraptions.
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+5.0
Offroad Outlaws
Encourages trying new vehicle setups, tuning parameters, and custom map designs to discover optimal performance.
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+5.0
Plasma
Strong emphasis on exploring mechanics, tinkering with programming, and testing new creations.
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+5.0
The Deed
Core motivation is to experiment with different murder methods, evidence placements, and dialogue to discover all…
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+4.0
🔴 Circles
Core gameplay revolves around experimenting with mouse movement and discovering puzzle rules through trial and error.
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+4.0
Noobs Want to Live
High emphasis on trying different builds, synergies, and skill combinations encouraged by RNG and upgrade systems.
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+5.0
Archon Soul
Strong emphasis on experimenting with dice builds, spell combinations, and strategies to optimize runs.
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+5.0
Bulletstorm: Full Clip Edition
Encourages trying new kill combos, weapon uses, and environmental tactics to maximize skillshots.
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+5.0
Dicey Dungeons
Strong emphasis on trying new builds, equipment synergies, and adapting to changing episode rules.
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+5.0
MINOS
Strong emphasis on trying new trap combos, maze configurations, and strategies.
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+5.0
Regular Human Workshop
Players explore game mechanics, wiring, and physics extensively, trying new creations and testing limits.
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+5.0
Spellsworn
Players frequently try new spell combinations and adapt tactics between rounds.
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+5.0
To Be or Not to Be
Strong emphasis on exploring different story branches, testing choices, and discovering diverse outcomes.
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+5.0
Wireworks
Strong emphasis on trying new builds, testing synergies, and tinkering with wiring and modules.
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+4.0
4D Toys
Encourages experimentation with 4D rotations, object manipulation, and spatial intuition.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.