Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Bleak Faith: Forsaken
Players try different weapons, builds, perks, and explore multiple paths; game encourages experimentation with…
-
+4.0
Dragon Is Dead
Strong emphasis on trying new builds, artifact combinations, and skill synergies each run.
-
+4.0
Eador. Imperium
Many mechanics, units, and strategies encourage experimentation and trying new approaches.
-
+4.0
Hell is Others
Players experiment with different stats, bullet effects, strategies, and loadouts to find what works.
-
+4.0
Kingdom's Deck
Strong emphasis on trying different deck builds and strategies to overcome challenges.
-
+4.0
Alchemist Simulator
Game encourages trial and error, discovery of recipes, and testing different ingredient manipulations.
-
+4.0
The Brew Barons
Players try different plane builds, brew recipes, and explore new islands and mechanics.
-
+4.0
WE ARE SO DEAD
Players experiment with new communication methods and adapt strategies each session.
-
+4.0
Cards and Castles
Players try new deck combinations, explore faction synergies, and adapt to frequent balance changes.
-
+4.0
Dark Deity
The game encourages trying different class and weapon combinations and tactical approaches.
-
+4.0
Shardbound: Forge Your Path, Master Your Strategy
Players try different heroes, decks, and strategies, exploring synergies and tactical possibilities on varied maps.
-
+4.0
Teslagrad 2
Encourages trying new movement techniques and exploring different puzzle solutions.
-
+4.0
Ways of Alchemy
Experimentation with potion combinations and discovery of new recipes is a core gameplay element.
-
+4.0
硬币与仙人掌 (Coins & Wishpalm)
High emphasis on trying new builds, exploring different systems, and discovering game mechanics through trial and error.
-
+4.0
Daemon X Machina: Titanic Scion
Players experiment with builds, weapons, and mutations to find effective combinations.
-
+4.0
Himno - The Silent Melody
Encourages discovery and experimentation with mechanics, crafting, and exploration.
-
+4.0
Kingdom of Atham: Crown of the Champions
Players try different combat styles, magic schools, crafting professions, and building designs.
-
+4.0
Mask of the Rose
Encourages trying different dialogue options, relationship paths, and story outcomes across multiple playthroughs.
-
+4.0
SkyBrew: Entropic Strategist
Players experiment with recipe combinations, cafe layouts, staff training, and strategic use of entropy and cards.
-
+4.0
X3: Reunion
Players try different roles, ships, trading strategies, and combat tactics; the open sandbox encourages experimentation.
-
+4.0
Kingdom Rush 6: Genesis TD
Encouraged by diverse towers, spells, heroes, and multiple game modes with different rules, fostering exploration of…
-
+4.0
Overfall
Encouraged to try new classes, weapons, skills, and story choices; procedural world supports novelty
-
+4.0
Cursed to Golf
Encourages trying different cards, strategies, and paths to solve holes.
-
+4.0
Pike and Shot : Campaigns
Players explore different tactics, unit combinations, and battle setups; the game encourages trying new strategies and…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.