Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Reign of Darkness
Players enjoy experimenting with builds, respecs, and skill combinations; game encourages tinkering and theorycrafting.
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+4.0
The Lost Glitches
Encouraged to try new decks, skills, and strategies; game rewards experimentation and meta adaptation.
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+4.0
Dawn Apart
Encourages trying new factory designs, layouts, and terraforming approaches to optimize production and colony survival.
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+4.0
Deathbound
The game encourages experimenting with different character combinations, morph strike timings, and synergy setups.
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+4.0
Deck of Ashes
Players try different deck builds, characters, and strategies; game encourages exploration of mechanics and combos.
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+4.0
Godhood
The game rewards trying different disciple builds, tenet combinations, and strategies to find effective synergies.
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+4.0
Nowhere Prophet
Players experiment with different deck builds, strategies, and routes on the map.
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+4.0
Knights in Tight Spaces
The game encourages trying new classes, deck builds, equipment, and party compositions.
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+4.0
Solace Crafting
Players experiment with class builds, crafting recipes, world settings, and play styles.
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+4.0
The Manga Works
Encourages trying different story arc combos and strategies to find successful manga formulas.
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+4.0
Epic Auto Towers
Strong emphasis on trying new tower synergies and strategies, though RNG limits some experimentation.
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+4.0
Machine Mind
Players experiment with vehicle builds, base layouts, and strategies to overcome challenges.
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+4.0
Rewind 99
Players explore many mechanics, side hustles, and open world activities, experimenting with store management and movie…
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+4.0
RICE - Repetitive Indie Combat Experience™
Encouraged by diverse weapon upgrades, meta-progression tile arrangements, and build synergies; players try new…
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+4.0
Wargroove 2
Players enjoy trying new strategies with different commanders and units.
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+4.0
The Wizards - Dark Times: Brotherhood
Players experiment with various spell combinations and gestures to find effective combat tactics.
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+4.0
Hulk
Encourages trying new moves, discovering combos, and experimenting with environmental weaponization.
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+4.0
Children of Zodiarcs
Players encouraged to experiment with dice crafting, deck building, and tactical approaches to battles.
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+4.0
Endless Voyage / 无尽航线
Encourages trying different deck builds, relic crafting choices, and route selections to optimize runs.
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+4.0
Idling Gears
Encourages trying different gear setups and strategies to optimize speed and torque.
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+4.0
Sentinels of Freedom
Players try different power combinations, stances, and team setups to find effective strategies.
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+4.0
The Awakener: Battle Tendency
Players enjoy testing different gear combinations and builds, experimenting with mechanics.
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+4.0
UNITED 1944
Players experiment with different skill builds, crafting recipes, and tactical approaches each match.
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+4.0
Arms Trade Tycoon: Tanks
Players enjoy trying new tank configurations, research paths, and strategies to optimize performance.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.