Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
War of Omens Card Game
Players try different factions, heroes, and deck combinations; tournament mode encourages trying new cards and…
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+4.0
Within the blade
Players try different weapons, skills, and tactics; crafting and skill tree encourage experimentation.
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+4.0
Wrestling Revolution 3D
Players try different match types, strategies, and character builds, exploring game mechanics.
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+4.0
Democracy 4
The game encourages trying new policies, strategies, and political ideologies to see their effects on the simulated…
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+4.0
9th Dawn III
The game encourages trying different builds, exploring dungeons, and experimenting with skills and crafting.
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+4.0
A Perfect Day
The gameplay encourages trying different schedules, item uses, and dialogue choices to discover new story outcomes and…
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+4.0
Astrobuilder
High emphasis on trying new strategies, exploring dynamic economies, and reacting to unpredictable AI-driven events.
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+4.0
Bean
Players explore mechanics, test grappling physics, and try different movement strategies.
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+4.0
Concrete Jungle
Varied cards, characters, and skill trees encourage trying new strategies and deck combinations.
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+4.0
Deck of Haunts
Players experiment with different deck builds, combos, and mansion layouts to discover effective strategies.
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+4.0
DunHero
High encouragement to try different characters, builds, and item combinations to find new strategies.
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+4.0
Eternal Threads
Encouraged to try different choices and explore multiple timeline branches to uncover all story possibilities.
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+4.0
KIBORG
Strong emphasis on trying new builds, weapons, and combos; players enjoy discovering synergies and new strategies.
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+4.0
Midnight Snack
The novel control mechanics encourage players to experiment with movement and timing to progress.
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+4.0
Mortal Glory
The game encourages trying new team builds, equipment setups, and tactical approaches each run.
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+4.0
Pepper Grinder
Game encourages trying new mechanics and level gimmicks frequently, keeping gameplay fresh and exploratory.
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+4.0
Rise of Gun
Encourages trying new weapon part combinations and exploring crafting possibilities; some routine in shop management.
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+4.0
Sublevel Zero Redux
Procedural levels, weapon crafting, and unlocks encourage trying new strategies and equipment combinations.
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+4.0
Vehicle Simulator
Players frequently try new vehicles, mods, and scenarios, experimenting with physics and design.
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+4.0
Vestaria Saga II: The Sacred Sword of Silvanister
Save-anytime feature encourages experimentation with tactics and unit deployment; players enjoy trying new strategies.
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+4.0
Crisis in the Kremlin
The game encourages trying different political paths, reforms, and strategies to explore outcomes.
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+4.0
Desktop Dungeons
Players try different race/class combos, strategies, and approaches to solve puzzles and dungeons.
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+4.0
FlowScape
Encourages trying new scene designs, mixing assets, and exploring different lighting and terrain options.
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+4.0
Greedland
Game encourages trying different builds, weapons, and mods to discover effective combinations.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.