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Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 04
Game encourages trying new deck combinations, strategies, and board tactics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
ROUNDS
Experimentation with card synergies, mods, and builds is a core part of the experience.
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+4.0
Solitaire Forever II
The vast variety of solitaire types and customization options encourage players to try new game modes and settings.
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+5.0
RACCOIN: Coin Pusher Roguelike
Strong emphasis on trying new coin combinations, synergies, and strategies each run.
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+4.0
Double Dragon Gaiden: Rise Of The Dragons
Tag system and character variety encourage experimentation with combos and strategies.
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+4.0
Hide and Shriek
Random rune distribution and spell combinations encourage trying new tactics each match.
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+4.0
Sea Salt
Players try different apostles, minion builds, and strategies, exploring various gameplay mechanics and combinations.
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+4.0
Remyadry
Players experiment with many class and skill combinations, respec freely, and try different strategies for dungeon runs.
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+4.0
Gambonanza
Players are encouraged to try different combinations of gambits and strategies.
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+4.0
Force Reboot
Players try different perk combos, weapons, and strategies each run to optimize performance.
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+4.0
Pokémon Relict
Randomized roguelike elements and multiple difficulty settings encourage players to try new strategies and approaches.
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+4.0
Neon White
Encouraged to try new routes, discover shortcuts, and test different card combinations for faster times.
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+4.0
Nanotale - Typing Chronicles
The game encourages trying new spell combinations and exploring mechanics without handholding.
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+4.0
WASTED
Encourages trying new strategies, loadouts, and risk-taking in procedurally generated dungeons
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+4.0
Loot of Baal
Players try different hero skill combos, equipment setups, and rune crafting to optimize performance.
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+4.0
Bubsy 4D
Game encourages trying new movement combos and sequence breaks to optimize runs
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+4.0
Exodus Borealis
Players try different tower/gem synergies, city layouts, and strategies to optimize defense and growth.
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+4.0
Eldest Souls
Players try different builds, skill trees, and strategies to overcome bosses.
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+4.0
Chaos Reborn
Players experiment with risk management, bluffing, deck builds, and strategic options
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+4.0
Idle Champions of the Forgotten Realms
Strong emphasis on trying new team compositions, strategies, and optimizing formations to overcome challenges.
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+4.0
Journey of Greed
High degree of experimentation with deck building, card combos, and island configurations.
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+4.0
Morphblade
Strong emphasis on trying new tile combinations, upgrades, and strategies each run due to random elements and tile…
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+4.0
Rebel Inc: Escalation
Varied governors, advisors, and strategies encourage players to try new approaches and learn from outcomes.
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+4.0
NutsMania
Players experiment with deck building, card synergies, and tactical plays using five distinct card types and power-ups.
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+4.0
Ruined King: A League of Legends Story™
Free respec of skills and runes encourages trying new builds and strategies; players enjoy experimenting with party…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.