Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Pandora's Toybox
High replayability with different gods, skill combos, and strategies encourages experimentation.
-
+4.0
Master of Magic Classic
Encourages trying new spell combinations, races, and strategies; modding and multiple versions support experimentation.
-
+4.0
SIC-1
The game encourages exploring programming mechanics and testing novel solutions within the constraints of the single…
-
+4.0
MEGA MAN X DiVE Offline
Players experiment with many characters, weapons, and builds; modding community enhances experimentation.
-
+5.0
Gratuitous Space Battles
Strong emphasis on experimenting with ship designs, tactics, and fleet compositions to find optimal strategies.
-
+4.0
Galactic Civilizations IV
Encourages trying new strategies, customizing races and ships, and exploring different tech paths.
-
+5.0
Rule the Waves 3
Strong emphasis on trying new ship designs, tactics, and strategies across different eras and technologies.
-
+4.0
Demolition Company Gold Edition
Encourages trying different demolition methods, tools, and explosives; players enjoy testing physics and game limits.
-
+4.0
Slipways
Randomized tech trees and perks encourage trying new strategies and adapting to different conditions every run.
-
+5.0
Cosmic Sugar VR
Encouraged to explore controls, physics, and particle interactions to discover new effects.
-
+4.0
Castle Of Alchemists
Encourages trying new trap combos, weapon builds, and skill trees; crafting system promotes experimentation with item…
-
+4.0
Kingsvein
Players encouraged to experiment with class builds, abilities, and environmental tactics; modding community adds to…
-
+4.0
Sands of Aura
Players encouraged to try different weapon builds, spells, and exploration routes; experimentation rewarded.
-
+4.0
Mandragora: Whispers of the Witch Tree
Players try different classes, builds, and skills; respec options encourage experimentation with mechanics.
-
+4.0
Lenna's Inception
Procedural generation, multiple modes, and sequence breaking encourage trying new approaches and exploration.
-
+4.0
Grimlord
Players encouraged to experiment with weapon builds, playstyles, and skill tree respecs.
-
+4.0
AI Olympius
Encouraged to experiment with weapon mods, combat strategies, and base building layouts.
-
+5.0
Echoes of Mystralia
Experimentation with spell modifiers and builds is central and encouraged throughout gameplay.
-
+4.0
Slaughter Horse 2
High emphasis on trying new strategies, adapting to procedural generation, and exploring different approaches.
-
+4.0
A Robot Named Fight!
Encourages trying new item combinations, exploring different map layouts, and discovering varied boss encounters.
-
+4.0
DREADTOME
Encourages experimenting with portals, environmental hazards, and combat tactics to overcome challenges.
-
+4.0
CAR TUNE: Project
Encourages trying new tuning setups, parts combinations, and exploring mechanics in an open-ended way.
-
+4.0
Hacknet
Encourages trying new commands, exploring systems, and uncovering secrets.
-
+4.0
WAKFU
High experimentation with builds, professions, political roles, and strategies is encouraged and common.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.