Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 02
Players experiment with different characters, builds, and skill combinations, exploring mechanics actively.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Sanctum
Players experiment with tower placements, weapon upgrades, and maze designs to find effective strategies.
-
+4.0
Death Roads: Tournament
Players try new car and driver combinations, experiment with different decks and strategies, and explore game mechanics.
-
+4.0
Webbed
Players experiment with web building, movement styles, and puzzle solutions in multiple ways.
-
+4.0
UBOAT
Players experiment with different strategies, crew assignments, and manual vs automated control; modding encourages…
-
+4.0
Brass Brigade
Players experiment with AI difficulty, bot numbers, map settings, and faction combinations to create varied experiences.
-
+4.0
Tenderfoot Tactics
Players experiment with different class builds, skills, and environmental tactics to find effective strategies.
-
+4.0
SnowRunner
Players experiment with different vehicles, upgrades, routes, and strategies to solve terrain challenges.
-
+4.0
Last Call BBS
Players explore multiple different puzzle mechanics, learn rules by experimentation, and try various approaches to…
-
+4.0
Old School
Players frequently try new actions, test game limits, and explore unpredictable interactions and outcomes.
-
+4.0
Field of Glory II
Players explore different armies, tactics, and scenarios, learning through trial and error and adapting strategies.
-
+4.0
Guacamelee! Gold Edition
Players try new moves, combos, and dimension-switching mechanics to progress and explore
-
+4.0
Balrum
Players explore many mechanics, crafting recipes, and combat strategies
-
+4.0
Horticular: Build a Garden, Attract Wildlife
Players enjoy experimenting with habitat combinations, puzzle solving, and creative layouts.
-
+5.0
Monster Lab Simulator
Core gameplay revolves around experimenting with monster combinations, lab setups, and battle strategies.
-
+4.0
Plastic Battlegrounds
Players explore different weapons, factions, maps, and sandbox setups; experimentation with physics and custom…
-
+4.0
Shambles: Sons of Apocalypse
Players experiment with different decks, characters, and story paths to explore varied gameplay experiences.
-
+4.0
Fruitbus
Players experiment with recipes, bus customization, and exploring new ingredients and mechanics.
-
+4.0
Ocean World: Eden Crafters Prologue
Players explore new mechanics, experiment with automation, terraforming, and base design.
-
+4.0
Crypto
Players experiment with social tactics, build custom tools, and adapt strategies to evolving game conditions.
-
+5.0
Atomcraft
Core gameplay revolves around trial, error, and discovery of new chemical reactions and machine designs.
-
+4.0
Remnants of Naezith
Players explore mechanics deeply, discover new movement techniques, and experiment with level editor.
-
+4.0
PIT OF GOBLIN
Players explore mechanics, test items, and learn enemy behaviors actively.
-
+4.0
Enemy Mind
Players experiment with different ships and strategies to master the mechanic and scoring.
-
+4.0
Vertigo Remastered
Players explore different weapons, puzzles, and paths; the teleport mechanic and physics interactions encourage…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.