Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 03
Game encourages trying new mechanics, revisiting puzzles with new abilities, and exploring multiple solutions.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Detroit: Become Human
Encourages exploring different choices and story branches, experimenting with outcomes and moral dilemmas.
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+4.0
Volcano Princess
Encourages trying different career paths, relationships, and strategies across multiple playthroughs.
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+4.0
COCOON
Encourages experimentation with orb mechanics and puzzle solutions; some limitations but overall novel.
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+4.0
Metal Gear Solid
Encourages trying different stealth strategies, equipment combinations, and puzzle solutions.
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+4.0
Vampire: The Masquerade — Parliament of Knives
Multiple branching paths and diverse choices encourage players to try new approaches and explore different storylines.
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+4.0
TELEFORUM
Encouraged to replay and try different choices to uncover new story aspects and endings.
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+4.0
YOU and ME and HER: A Love Story
The game rewards trying different choices and routes to uncover true endings and hidden story elements.
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+4.0
Environmental Station Alpha
Encourages trying new movement techniques, puzzle solving, and exploring hidden areas
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+4.0
The Talos Principle: Reawakened
Encourages trying new puzzle solutions and experimenting with mechanics like recorder pause points.
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+4.0
Nicotine VS Fulanwang
Branching paths and multiple endings encourage experimentation with choices and narrative outcomes.
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+4.0
The Council
Multiple skill builds and branching storylines encourage trying different approaches and replaying.
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+4.0
Venineth
The game rewards experimentation with physics and mechanics to solve puzzles and navigate environments.
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+4.0
Dungeon Dreams 2
Encourages trying different classes, party compositions, romance options, and story paths across multiple playthroughs.
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+4.0
The Cosmic Wheel Sisterhood
Encourages trying different card combinations and story choices to discover new outcomes and interpretations.
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+5.0
macdows 95
Strong emphasis on trying new approaches, exploring the OS, and discovering unconventional puzzle solutions.
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+4.0
Welcome to Maison Chichigami
Multiple branching paths and endings encourage trying new choices and exploration.
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+4.0
Dude, Stop
Game encourages trying different puzzle solutions, including intentionally 'wrong' ones to trigger unique reactions.
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+4.0
Malware
Encourages experimentation and exploration of hidden options and deceptive UI elements to solve puzzles.
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+4.0
Stories: The Path of Destinies
Players experiment with different choices and story branches to discover new endings and truths.
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+5.0
Code: Terraform
The game encourages trying new coding approaches, testing solutions, and iterating on complex automation systems.
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+4.0
Time Flies
Encourages trying different approaches, exploring hidden interactions, and learning through trial and error.
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+5.0
Elsinore
Core gameplay revolves around trying new dialogue options, exploring different event sequences, and testing story…
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+4.0
DORONKO WANKO
Encourages trying different mess-making methods and exploring hidden areas.
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+4.0
Everlasting Summer
Players explore multiple story branches, endings, and mods to discover new content and outcomes.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.