Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Chromatic Conundrum
Game design encourages trying different light angles and color combinations to discover solutions.
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+4.0
Winnie's Hole
High emphasis on trying new builds, synergies, and strategies each run to optimize outcomes.
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+4.0
Valkyrie Saga
Game encourages trying new movement combos, exploring unknown areas, and experimenting with traversal.
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+4.0
Soul's Chronicle: Immortal Slayer
Players encouraged to try different skill combinations, equipment affixes, and cultivation paths.
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+4.0
Viractal: Will You Trust Your Party?
Players experiment with deck builds, character synergies, and strategies to optimize runs.
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+4.0
Escape from Ever After
Players try new strategies in combat, experiment with trinkets and badges, and explore puzzles and environments.
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+4.0
Tennis Elbow 4
Players explore complex shot mechanics, positioning, and mod configurations, indicating active experimentation.
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+5.0
Weird RPG 2
Strong emphasis on trying new builds, testing unique item effects, and exploring unconventional mechanics.
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+5.0
Out of Action
Game encourages trying new builds, movement techniques, and strategies; experimentation is core to progression.
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+4.0
Bladesong
The game encourages trying new sword designs and tinkering with mechanics to meet commissions.
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+4.0
Dwarves: Glory, Death and Loot
Strong emphasis on trying different team compositions, gear builds, and strategies to optimize performance.
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+4.0
LORT
Players try different characters, builds, and strategies; enjoy exploring mechanics and item combinations.
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+4.0
Duel Corp.
Players experiment with different builds, weapon types, and combat strategies; the game encourages trying new…
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+4.0
Holo vs Robo
Game encourages trying new strategies, unit combinations, and adapting to level gimmicks and challenges.
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+4.0
MIO: Memories in Orbit
Players encouraged to explore, discover secrets, and try different builds and abilities.
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+4.0
Blightstone
Procedural generation and varied skill upgrades encourage players to try new strategies and adapt to changing…
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+4.0
Hungry Horrors
Encourages trying new deck builds, combos, and strategies to overcome challenges and discover synergies.
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+4.0
Solargene
Trial and error, multiple restarts, and exploration of mechanics are core to gameplay and player experience.
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+4.0
Factory Planner
Encourages trying different factory designs, resource flows, and engineer assignments; experimentation is core to…
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+4.0
Legend Battles
The game encourages trying new specialists, tactics, and exploration of a large, dynamic world with emergent AI…
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+4.0
Geometry Arena 2
The game encourages trying new builds, weapon and module combinations, and difficulty modifiers, rewarding…
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+4.0
One Turn Kill
Strong emphasis on trying new deck builds, testing combos, and adapting to boss mechanics.
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+4.0
Craftlings
Game encourages experimentation with layouts, production chains, and problem solving; players enjoy tinkering and…
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+4.0
Better Days
Encourages experimentation with different characters, weapons, and artifact combinations to find effective builds.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.