Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
SPAM
Strong encouragement to try new deck combinations, test strategies, and adapt to opponents and in-match shop.
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+4.0
Intravenous 3: Borderline
Encourages trying new tactics, weapon mods, and approaches to stealth and combat.
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+4.0
RetroSpace
Game rewards experimentation with gadgets, mutamods, and alternate routes.
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+4.0
MOGGED: Looksmaxx or Die
The game encourages trying new strategies, experimenting with appearance stats, substances, and lab recipes.
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+5.0
ShipCrafter
Strong emphasis on trial and error in ship design, testing new configurations and combat strategies.
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+4.0
Needle In A Haystack
Encouraged to try new equipment, strategies, and explore surprises in the environment.
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+4.0
Transport Fever 3
Players explore new mechanics, optimize routes, and experiment with logistics and city growth.
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+5.0
Dicevaders
The game encourages trying new builds, synergies, and pivoting strategies frequently during runs.
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+4.0
Frutiger Home
Encourages experimentation with furniture placement, textures, lighting, and custom content; players enjoy trying new…
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+5.0
Antivirus Survivors 2003 Professional
Players are encouraged to try different weapon and upgrade combinations to discover effective builds.
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+4.0
Love Nest ~V0.098~
Players try different choices, explore alternate endings, and test narrative limits repeatedly.
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+5.0
The Bell Echoes
Strong emphasis on experimenting with different builds, skill upgrades, and tactical approaches each run.
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+4.0
Land of Glarefall
Encourages trying different heroes, builds, and strategies with skill tree respec and multiple approaches to combat and…
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+4.0
CONTROL Resonant
Players experiment with different weapon forms, combos, and abilities; exploration of new areas and puzzles encourages…
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+4.0
The Magus Circle
Encourages trying different spell combinations, builds, and drawing techniques; players enjoy exploring mechanics.
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+4.0
Kingdom Rush 6: Genesis TD
Encouraged by diverse towers, spells, heroes, and multiple game modes with different rules, fostering exploration of…
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+5.0
FRUKT
Core motivation is trying new things with physics, damage, and sandbox tools; modding and community experimentation is…
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+4.0
Slow Roads
Players experiment with different vehicles, road types, weather, and driving assists to find preferred experiences.
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+4.0
Apocalypter
Players experiment with vehicle builds, parts placement, and survival strategies in a procedural world.
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+4.0
Foole's World
Encourages trying different answers and exploring secrets to see varied dialogue and outcomes.
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+4.0
It's Fine
Game encourages trying new upgrade combinations, discovering secrets, and exploring layered mechanics.
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+4.0
The Piper of Dawn
Many mechanics and systems encourage trying new strategies, recipes, and approaches to farming and alchemy.
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+4.0
False Hero
Encouraged to experiment with different combat arts, builds, and strategies to find effective combos.
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+4.0
STUNTBOOST
Game design encourages trying new routes, movement tricks, and discovering shortcuts.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.