Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Netherworld Covenant
Encourages trying different classes, builds, and strategies to find effective combinations.
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+4.0
Angeline Era
Game encourages trying new secrets, exploring unknown areas, and experimenting with bump combat and search mechanics.
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+4.0
Rhythm Doctor
The game encourages trying new rhythm patterns and mechanics, with frequent introduction of novel gameplay elements and…
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+4.0
Agreeee
The game encourages trying new mini-games and adapting to changing patterns, with randomness and variety promoting…
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+4.0
MineMogul
Players experiment with layouts, conveyor configurations, and physics-based mechanics.
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+4.0
Night Swarm
Game encourages trying different builds, fusions, companions, and progression paths to find effective strategies.
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+4.0
CivIdle
Encourages trying new builds, strategies, and rebirth approaches.
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+5.0
Touhou Witch's Night Market
Game strongly encourages trying new item combinations and strategies each run; experimentation is core to gameplay.
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+4.0
Guild Wars® Reforged
Players experiment with builds, skills, and party compositions; theorycrafting is a major appeal.
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+4.0
Toy Smash Kaboom!
Strong emphasis on trying new builds, synergies, and strategies; players enjoy tinkering with mechanics and combos.
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+5.0
Tingus Goose
Encourages trying new setups, unlocking new mechanics, and exploring complex interactions.
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+4.0
Evolve or Die
Players experiment with voice inputs and sounds to discover new combos and effects.
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+4.0
The Perfect Tower II
Game encourages trying new module combinations, AI scripting, and different strategies; many mechanics to explore.
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+4.0
STRIKEVOID
Players frequently try new spell combos, tactics, and builds, encouraged by diverse unlockables and procedural levels.
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+4.0
Shiro Enkai
Players experiment with different classes, weapons, stances, and gameplay modifiers; roguelike mode encourages trying…
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+4.0
Leviaclaw
Players frequently try new builds, jobs, and strategies to overcome challenges and optimize performance.
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+4.0
Infinite Veil
Players explore mechanics, test strategies, and experiment with building and combat approaches.
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+4.0
Emberhold
Encourages trying new builds, combos, and strategies with diverse characters and deck options.
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+4.0
Dungeon Peplum
Encourages trying different weapons, upgrades, and strategies; players explore synergies and new tactics.
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+4.0
BLACK SOULS II
The game encourages trying different builds, strategies, and narrative paths, rewarding exploration of mechanics and…
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+4.0
Killer Chat! - Original Edition
Players explore multiple routes, endings, and character interactions, experimenting with different choices and story…
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+5.0
Noobs Are Coming
Strong emphasis on trying new builds, weapons, and strategies each run.
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+5.0
Holder of Place
Encouraged to try new builds, synergies, and relic combinations; experimentation is core to gameplay.
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+4.0
The Use of Life
Players encouraged to try different builds, classes, and story choices; dice roll mechanics add variability.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.