Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Robot Rumble 2
Strong emphasis on trying new robot designs, testing mechanics, and iterative improvements.
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+5.0
Doodle God
Game strongly encourages trying new combinations and exploring mechanics to discover all elements.
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+5.0
Undead Development
Players experiment with weapon combinations, base designs, and traps extensively.
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+5.0
Ecosystem
Players frequently experiment with different species designs, terrain setups, and evolutionary pressures to explore…
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+5.0
MOTHERGUNSHIP
Strong emphasis on experimenting with gun parts, builds, and tactics to find effective combinations.
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+5.0
Candy Disaster - Tower Defense
Strong emphasis on experimenting with trap combinations and positioning to find effective solutions.
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+5.0
DemonCrawl
Players frequently try new item combinations, masteries, and strategies; the game encourages exploration of mechanics.
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+5.0
Popup Dungeon
Strong emphasis on trying new builds, abilities, and campaign designs; experimentation is core to gameplay.
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+4.0
Super Mario World 2: Yoshi's Island
Encourages trying new mechanics, exploring secrets, and experimenting with egg trajectories and vehicle transformations.
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+5.0
The White Laboratory
Strong emphasis on trying new designs, testing physics, and experimenting with different tower and unit configurations.
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+5.0
Cortex Command
High experimentation encouraged through modding, testing new weapons, factions, and physics interactions.
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+5.0
Dragonkin: The Banished
Strong emphasis on experimenting with skill combinations, builds, and pet abilities; players enjoy tinkering with the…
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+5.0
Else Heart.Break()
Core gameplay revolves around experimenting with code and hacking to discover new possibilities.
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+5.0
KitHack Model Club
The game encourages experimentation with vehicle designs, physics, and scenario creation.
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+5.0
FortressCraft Evolved!
Players frequently experiment with base designs, automation setups, and strategies to optimize performance.
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+5.0
Uninitialized
Game design encourages experimenting with different builds, loadouts, and strategies to meet varied mission objectives.
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+4.0
Super Mario Galaxy
Encourages trying new mechanics, exploring novel gravity effects, and using various power-ups in diverse ways.
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+5.0
Morsels
Strong emphasis on trial-and-error learning, discovering mechanics, and figuring out game systems without handholding.
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+5.0
Mech Engineer
Experimentation and tinkering with mech builds, weapon tuning, and reactor designs are core to gameplay.
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+5.0
Dungeon Drafters
Strong emphasis on trying new card combos, deck archetypes, and strategies to overcome challenges and puzzles.
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+5.0
BREAK ARTS II
Strong emphasis on trying new mech builds, testing different parts and strategies, and experimenting with racing…
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+5.0
Godslayer Arena
High encouragement for trying new builds, synergies, and adapting to RNG-driven options.
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+5.0
Gratuitous Space Battles
Strong emphasis on experimenting with ship designs, tactics, and fleet compositions to find optimal strategies.
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+5.0
Homebrew - Patent Unknown
Encouraged to try new designs, test physics, and experiment with logic and vehicle functions extensively.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.