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Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Shadow of the Depth
Randomized skill and rune drops encourage trying new builds and tactics each run.
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+4.0
Drop Pockets
Strong emphasis on trying new builds, synergies, and different ball and pocket combinations.
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+4.0
Microtopia
Strong emphasis on trying new layouts, optimizing trails, and testing different strategies throughout progression.
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+4.0
Relic Guardian - Tower Defense
The ability to reposition towers and try different upgrade paths and hero forms encourages experimentation.
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+4.0
Dreamscaper
Encourages trying new weapons and builds; mastery system rewards experimentation with less-preferred weapons.
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+4.0
Pebble Knights
High novelty in trying different builds, item combinations, and adapting to random traits each run.
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+4.0
Shard Squad
The game encourages trying new shard combinations, relics, and builds to discover synergies and optimize runs.
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+4.0
Cat Bait
Strong emphasis on trying new builds, testing different helper cats and upgrade combinations to find effective…
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+4.0
MARDEK
Encourages trying new party setups, mastering different skills, and exploring hidden content.
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+4.0
Gearbits
Encouraged to try different weapon and mech loadouts and replay missions with new strategies.
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+4.0
Deflector
Encouraged to try different characters, upgrade combinations, and paths to optimize runs and discover synergies.
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+5.0
Gurei
Strong emphasis on trying different boss sequences and skill uses to find optimal strategies.
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+4.0
Gigantes Ex Machina
Players try different mechs, weapons, and upgrade paths to find effective strategies.
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+4.0
Dear Magical Girls
Players try different weapon combos, barrier shapes, and modules to optimize defense and offense.
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+4.0
Rise to Ruins
Encourages trying new strategies, building designs, and spell usage to overcome challenges.
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+4.0
Xenopurge
Unlocking new commands and squads encourages trying different strategies and tactical experimentation.
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+4.0
Lovely Planet
Encourages trying new routes, aiming techniques, and timing to improve performance and discover optimal strategies.
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+4.0
Anomaly President
Roguelite structure encourages trying new builds, powers, and strategies each run, fostering experimentation.
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+4.0
Thunder Tank: Iron Shield
Encourages trying different equipment combinations and strategies to optimize tank builds.
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+4.0
Bulwark: Falconeer Chronicles
Encourages trying new building styles, exploring the world, and experimenting with faction alignments and city layouts.
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+5.0
Sector Six
Encouraged to try various ship builds, abilities, and strategies with free respec and flexible customization.
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+4.0
Cannon Brawl
Encourages trying different tower and pilot combinations and strategies to find effective tactics.
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+5.0
Backpack Jianghu
Strong emphasis on experimenting with different item synergies, builds, and backpack arrangements.
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+4.0
Devil May Cry HD Collection
DMC3 especially encourages trying new combat styles, weapon combinations, and strategies, promoting experimentation.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.