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Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
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Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Exo Rally Championship
High encouragement for experimentation with vehicle tuning, route planning, RCS usage, and track creation; players…
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+5.0
Grail
Strong emphasis on trying new builds, synergies, and adapting strategies mid-run; players enjoy theorycrafting and…
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+5.0
He is Coming
Game encourages trying new builds, item synergies, and adapting strategies each run.
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+5.0
Jets'n'Guns Gold
Encouraged to try new weapons, upgrades, and strategies; selling items for full price supports experimentation.
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+5.0
Regular Human Workshop
Players explore game mechanics, wiring, and physics extensively, trying new creations and testing limits.
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+5.0
SpellRogue
Strong emphasis on trying new builds, synergies, and dice strategies each run; experimentation is core to gameplay.
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+5.0
The Bell Echoes
Strong emphasis on experimenting with different builds, skill upgrades, and tactical approaches each run.
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+5.0
Ultrapool
Experimentation with ball combinations, fusion, and strategies is central to gameplay and player enjoyment.
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+5.0
The Sims 2
The game encourages trying new things through diverse aspirations, wants/fears, and open-ended sandbox play.
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+5.0
CounterAttack: Uprising
Encourages trying new builds and weapon combinations with a vast upgrade system and multiple gameplay styles.
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+5.0
DRACOMATON
Core gameplay revolves around trying new weapon combinations, evolving forms, and testing synergies.
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+5.0
Dredgers
Strong emphasis on trying new class and race combinations, discovering synergies, and exploring game mechanics.
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+5.0
Eternal Strands
Encouraged to experiment with spells, combat tactics, and crafting materials; players enjoy discovering new combos.
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+5.0
GLADIABOTS - AI Combat Arena
Strong emphasis on trying new AI strategies, testing, debugging, and iterating to improve bot performance.
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+5.0
Simmiland
Core gameplay revolves around trial and error, discovering new card interactions and strategies.
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+5.0
Sinking Simulator
Strong emphasis on trying new things, testing physics, modifying ships, and exploring different sinking scenarios.
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+5.0
WARRIORS: Abyss
Strong emphasis on trying new characters, builds, and synergies; encourages exploration of mechanics and strategies.
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+5.0
Hellsinker.
Strong emphasis on trying new characters, moves, and strategies to discover optimal playstyles.
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+5.0
Holder of Place
Encouraged to try new builds, synergies, and relic combinations; experimentation is core to gameplay.
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+5.0
Machick 2
Experimentation with wand parts, spell combinations, and builds is a core motivation and gameplay pillar.
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+5.0
Potions: A Curious Tale
Encouraged to try new potion combinations and explore different ways to solve puzzles and defeat enemies.
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+5.0
Samurai Bringer
The core gameplay loop encourages trying new combinations of skills and builds to discover unique effects.
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+5.0
Wantless : Solace at World’s End
Encourages extensive experimentation with skill combinations, builds, and strategies; players enjoy tinkering and…
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+5.0
Caveblazers
Strong emphasis on trying new builds, item combos, and custom modes with mutators.
Same motivation, different experiences
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Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.