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Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Hollow Survivors: Prologue
The upgrade and build system rewards trying new combinations and adapting to random upgrade offerings each run.
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+4.0
Tavern of Gods
High emphasis on trying new hero combinations, item sets, and strategies across runs to optimize performance.
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+5.0
Dragon Spirits
Strong emphasis on trying new dragons, skills, and strategies to overcome complex challenges and bosses.
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+4.0
Core Defense
Randomized upgrade choices and multiple viable strategies encourage experimentation with different builds.
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+5.0
Axon TD: Uprising - Tower Defense
High encouragement of experimentation with tower combinations, path layouts, and upgrade choices to find optimal…
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+4.0
Arcadie: Second-Born
Multiple branching paths, romance options, and stat builds encourage trying new approaches and replaying.
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+4.0
Deadly Days
Strong emphasis on trying different survivor builds, weapons, strategies, and adapting to RNG elements.
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+4.0
Slime Rancher 2
Encourages trying new slime combos, exploring new areas, and experimenting with gadgets and upgrades.
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+5.0
HellSlave II: Judgment of the Archon
Free respec, multiple skill trees, and encouragement to try different builds strongly support experimentation.
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+4.0
Dark Envoy
Free respecs and flexible skill systems encourage players to try new builds and tactics frequently.
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+4.0
MONSTER HUNTER RISE
Wirebug mechanics and weapon skill swaps encourage trying new combat styles and tactics.
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+4.0
Recettear: An Item Shop's Tale
Encourages trying different pricing strategies, shop layouts, and dungeon approaches.
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+5.0
Apokerlypse
Strong emphasis on trying new chip combos, builds, and strategies to discover powerful synergies.
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+5.0
BREAK ARTS II
Strong emphasis on trying new mech builds, testing different parts and strategies, and experimenting with racing…
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+4.0
Mecharashi
Players enjoy trying different mech builds, pilot combos, and strategies to optimize performance.
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+4.0
BioShock™ 2 Remastered
Encouraged to try different plasmid and weapon combos, upgrade paths, and moral choices.
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+4.0
Anno 1800
Encourages trying new production layouts, trade routes, and strategies to optimize and solve logistical challenges.
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+4.0
NGU INDUSTRIES
The game encourages trying different factory setups and research orders to optimize production.
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+5.0
THE GREAT GEOMETRIC MULTIVERSE TOUR
Strong emphasis on trying new weapon and pill combinations, adapting to randomized elements each run.
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+4.0
Revenge of the Titans
Respec system and large upgrade tree encourage trying new tactics and adapting strategies.
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+4.0
GALAK-Z
Encourages trying different upgrades, tactics, and switching between ship and mech modes.
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+4.0
Takoyaki Party Survival
Strong emphasis on trying new ingredient combinations and strategies to optimize survival and gameplay.
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+4.0
Arms Trade Tycoon: Tanks
Players enjoy trying new tank configurations, research paths, and strategies to optimize performance.
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+4.0
Elasto Mania Remastered
Encourages trying new tricks, routes, and techniques to improve performance and discover shortcuts.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.