Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 06
Game encourages trying different strategies and experimenting with mechanics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Clone Hero
Players frequently try new charts, modifiers, and custom content, exploring different difficulties and gameplay…
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+4.0
BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO
New movement mechanics and level design encourage players to explore and experiment with gameplay possibilities.
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+4.0
Just Xiangqi
Encourages experimentation with different openings, mid-game tactics, endgame puzzles, and free setup scenarios.
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+4.0
Rogue's Tale
Players explore different builds, tactics, and item uses to overcome challenges and learn game mechanics.
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+4.0
Touhou Blooming Soul
The game encourages trying different emotional states, item combinations, and strategies each run.
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+4.0
Bravery and Greed
The game encourages trying different classes, builds, modifiers, and strategies across runs.
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+4.0
Blade Assault
Game encourages trying different characters, weapons, and upgrade combinations; players enjoy discovering synergies.
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+4.0
Advance Wars
Players encouraged to try different COs, unit combinations, and strategies to solve tactical puzzles and challenges.
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+4.0
Dota Underlords
Game encourages trying new strategies, adapting to meta, and exploring hero synergies.
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+4.0
Diablo II: Resurrected – Infernal Edition
Players try new builds, skills, and strategies, especially with new class and endgame content.
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+4.0
Succubus Affection
Players try different builds, skills, and strategies; explore various combat styles and companion combinations.
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+4.0
Sunset Overdrive
Players encouraged to try different traversal methods, weapons, and amps; gameplay rewards experimentation.
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+4.0
Dungeon Inn
Game encourages trying different strategies, adjusting guest flow, and experimenting with upgrades and event outcomes.
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+5.0
A Simple job
Core motivation is trying new actions, exploring hidden events, and testing game limits.
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+4.0
Gem Defender: Soyjak Survivors
Game encourages trying new weapons, upgrades, and adapting to evolving enemy waves and level gimmicks.
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+4.0
MagiCat
The game encourages trying new mechanics every level and experimenting with upgrades and routes on the overworld.
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+4.0
Roguelands
Players try new weapons, builds, and strategies, exploring different races and crafting options.
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+4.0
Zombie Rollerz: Pinball Heroes
Encourages trying different characters, skill combinations, and map routes; experimentation is rewarded.
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+4.0
The Unfinished Swan
Game encourages trying new mechanics and exploring different ways to interact with the environment.
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+4.0
OMFG: One Million Fatal Guns
Players try new gun combinations and movement tactics, exploring weapon modifiers and gameplay mechanics.
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+4.0
It's Fine
Game encourages trying new upgrade combinations, discovering secrets, and exploring layered mechanics.
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+4.0
MOTHERGUNSHIP: FORGE
The game encourages experimentation with weapon builds, perks, and different game modes.
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+4.0
Street Fighter V
Encourages trying different characters, combos, and strategies; players experiment with V-System mechanics and matchups.
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+4.0
Thronefall
The game encourages trying new perk and weapon combinations, mutators, and strategies to overcome challenges.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.