Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 06
Game encourages trying different strategies and experimenting with mechanics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
FIFA Street
The wide variety of tricks, game modes, and tactical approaches encourage players to experiment with different…
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+4.0
Sid Meier's Civilization® V
The game encourages trying new strategies, civilizations, and victory conditions with high replayability.
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+5.0
Demon Tides
Players frequently try new talisman combinations and movement techniques, encouraged by open-ended level design.
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+4.0
Infested Planet
The game encourages trying new unit builds, strategies, and adapting to random enemy mutations.
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+5.0
Bad Rats: the Rats' Revenge
The core gameplay involves trying new setups, testing physics, and exploring different puzzle solutions.
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+4.0
Nitro Express
Game encourages trying different weapons, gadgets, and tactics; players experiment with stances and loadouts to…
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+5.0
Spellwake
Core gameplay revolves around trying new builds, mixing skills, and theorycrafting different character combinations.
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+4.0
TrenchesWIP
Players try new building strategies, test mechanics, and explore game features actively.
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+4.0
Wasteland 2: Director's Cut
Players experiment with different character builds, skills, and tactical approaches; multiple quest solutions encourage…
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+4.0
Girls Like Robots
Game encourages trying new placements and adapting to new mechanics introduced throughout.
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+4.0
Reign of Darkness
Players enjoy experimenting with builds, respecs, and skill combinations; game encourages tinkering and theorycrafting.
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+4.0
Boid
Players try different unit compositions, strategies, and maps, encouraged by diverse gameplay mechanics.
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+4.0
BioGun
Players try different weapons, mods, chips, and explore multiple paths and strategies.
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+4.0
HEART of CROWN Online
Players try different princesses, deck builds, and strategies; game encourages exploration of mechanics and combos.
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+4.0
Hearts of Iron III
Players try different nations, strategies, and alternate history paths, exploring game mechanics extensively.
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+5.0
The Heilwald Loophole
Core gameplay revolves around trying different routes, testing outcomes, and exploring new areas unlocked by failure or…
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+4.0
Really Big Sky
Procedural generation and multiple modes encourage trying new strategies and exploring game mechanics.
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+4.0
b
Players try new things like flying to the moon, changing game speed, exploring hidden areas, and testing game limits.
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+4.0
Dujanah
Game encourages exploration of unusual mechanics, narrative forms, and audiovisual styles.
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+4.0
Civil War II
The game encourages trying different strategies, army compositions, and alternate historical scenarios.
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+4.0
Iron Danger
The core gameplay encourages trying new tactics, rewinding time to test different approaches and optimize combat.
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+4.0
Tiny Town VR
Players frequently try new builds, scenarios, and workshop mods, exploring game possibilities and pushing creative…
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+4.0
Final Fantasy XII
The Gambit system and License Board encourage players to try new strategies and experiment with AI setups and character…
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+4.0
Revolution Idle
Players try new upgrade paths, optimize strategies, and explore game mechanics to improve progression.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.