Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
POPUCOM
Game encourages experimentation with different tools, puzzle approaches, and creative problem solving.
-
+4.0
Void War
The variety of crew types, equipment, psychic powers, and ship builds encourages experimentation with different…
-
+4.0
Doodle Empires
Players experiment with different map settings, event probabilities, and scenarios to explore new outcomes.
-
+4.0
Debugging Hero
Encourages trying different builds and variable manipulations, though some find depth limited.
-
+4.0
Guilty as Sock!
Players frequently try new stories, roles, and custom evidence decks, exploring novel improvisational possibilities.
-
+4.0
The Break-In
Players explore mechanics, try different approaches, and enjoy the unpredictable physics and bugs.
-
+4.0
Union of Gnomes
Players experiment with different decks, commanders, and strategies; randomized elements encourage trying new…
-
+4.0
Pipistrello and the Cursed Yoyo
The game encourages trying new yoyo moves, combining abilities, and exploring secrets, supporting experimentation.
-
+4.0
As We Descend
The game encourages trying new unit combinations, deck synergies, and strategies to overcome challenges and discover…
-
+4.0
Small Spaces
Players experiment with item placement, scaling, and design styles to create unique spaces.
-
+4.0
Shape Shifter: Formations
Encourages trying new builds, experimenting with different ships, weapons, and upgrade combinations.
-
+4.0
Oddsparks: An Automation Adventure
Encourages trying new layouts, tinkering with automation logic, and exploring different strategies.
-
+4.0
CraftCraft: Fantasy Merchant Simulator
Players try different crafting combinations, explore story branches, and experiment with character backgrounds.
-
+4.0
Section 13
Players try different weapons, builds, and strategies to find effective combinations.
-
+4.0
Snacko
Players explore various mechanics, test building layouts, and experiment with tool upgrades and crafting.
-
+4.0
Forsaken Frontiers
Players explore mechanics, try different approaches to stealth, looting, and enemy encounters.
-
+5.0
Auto Rogue
Core gameplay loop involves constant experimentation with builds, conditions, and strategies to optimize outcomes.
-
+5.0
TDS - Tower Defense Strategy
Encourages trying new strategies, character abilities, and adapting to unique map gimmicks and mechanics.
-
+4.0
9 Kings
Strong emphasis on trying new builds, synergies, and strategies to optimize runs and discover combos.
-
+5.0
Gentoo Rescue
Experimentation with mechanics and meta puzzles is central to gameplay and progression.
-
+4.0
King of Retail 2
Players explore complex mechanics, experiment with store layouts, and try new strategies.
-
+4.0
Lynked: Banner of the Spark
Players try different weapons, builds, town layouts, and strategies, encouraged by variety and upgrades.
-
+5.0
Monster Train 2
Strong emphasis on trying new clan combos, synergies, and strategies with many mechanics to explore.
-
+5.0
Primitier
Strong emphasis on experimentation with physics, materials, and mechanics to discover new building possibilities.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.