Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 02
Players experiment with different characters, builds, and skill combinations, exploring mechanics actively.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Autonauts vs Piratebots
Players experiment with programming bots and different strategies to optimize production and combat.
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+4.0
Chef: A Restaurant Tycoon Game
Players experiment extensively with recipes, ingredient combinations, and restaurant strategies.
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+4.0
SUMMERHOUSE
Players explore combinations of blocks and unlock new items by experimenting with placements.
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+4.0
Grim Nights
Trial and error, testing strategies, and learning from failures are core to gameplay progression.
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+4.0
New Retro Arcade: Neon
Players experiment with emulators, cabinet configurations, and media integration; encourages tinkering and exploration.
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+4.0
The Impossible Quiz
Trial and error is central; players experiment with different answers and strategies to learn the game’s logic.
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+4.0
Tower Escape
Players experiment with different minion builds, routes, and strategies to optimize runs.
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+4.0
Crazy Miner
Dynamic maps and varied player interactions promote exploration of new strategies and adapting to unpredictable…
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+4.0
Wilmot's Warehouse
Players experiment with different organizational strategies and layouts to optimize their warehouse.
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+4.0
VRC PRO
Players experiment with car setups, tuning parameters, and different tracks to optimize performance.
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+4.0
Yandere no Sutoka
Players try various tactics and learn to exploit AI behavior, encouraging experimentation with stealth and evasion.
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+4.0
Beltmatic
Players experiment with different mathematical formulas and factory designs to optimize output.
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+4.0
Wargroove
Players explore different commanders, units, and custom maps; experimentation encouraged by editor tools
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+4.0
OpenTTD
Players experiment with complex transport layouts, signaling, and mods.
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+4.0
China: Mao's legacy
Players experiment with different political paths, economic reforms, and foreign policies to explore outcomes.
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+4.0
Green Hell
Trial and error learning and discovery of crafting recipes and survival strategies are core gameplay.
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+4.0
7 Days to End with You
The core gameplay involves experimenting with word meanings and testing hypotheses about language and story.
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+4.0
MotoGP™20
Players experiment with bike setups, power modes, and race strategies to optimize performance and learn mechanics.
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+4.0
Cobra Kai: The Karate Kid Saga Continues
Players experiment with combos, character switching, skill tree builds, and different dojo abilities.
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+4.0
Scriptorium: Master of Manuscripts
Players explore different combinations and creative possibilities with assets and commissions
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+5.0
What Beats Rock
Players experiment with different logical chains, themes, and creative answers to test AI judgment.
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+4.0
MIMESIS
Players explore social deception mechanics, test mimic AI, and try new strategies to identify mimics.
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+4.0
CRUMB Circuit Simulator
Players try new circuit designs, test components, and explore Arduino programming within the simulation.
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+4.0
Parkasaurus
Players experiment with biome building, dinosaur traits, and park layouts; fossil digging minigame encourages tinkering.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.