Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Savara
Strong emphasis on trying different weapons, builds, and blessing synergies each run to find effective combinations.
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+5.0
Gods vs Horrors
Strong emphasis on trying new builds, synergies, and adapting strategies to different runs and bosses.
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+4.0
Drop Duchy
Strong encouragement to try new strategies, unlock new cards, and experiment with different factions and deck builds.
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+5.0
Sirocco
High degree of build variety, boat switching, and tactical experimentation encouraged; players enjoy testing new…
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+4.0
Vellum
Players frequently try new builds, spells, and modifiers; the game encourages exploration of mechanics and creative…
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+4.0
Midnight Snack
The novel control mechanics encourage players to experiment with movement and timing to progress.
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+4.0
Shotgun Cop Man
The unique movement mechanics encourage experimentation with physics and weapons; new mechanics introduced frequently.
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+4.0
Revolution Idle
Players try new upgrade paths, optimize strategies, and explore game mechanics to improve progression.
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+4.0
Stickman Strikes: Conquer Fantasy World
Players experiment with randomized stats, traits, builds, and multiple gameplay systems, encouraging exploration of…
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+4.0
To Pixelia
Game encourages trying different careers, life paths, and activities, with many mechanics to explore and experiment…
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+5.0
StarVaders
Strong emphasis on trying new builds, combos, and strategies with diverse pilots and card packs.
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+5.0
Skin Deep
Game encourages trying new tactics, exploring mechanics, and testing limits with many emergent systems.
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+4.0
Ratopia
Players try different economic policies, colony layouts, and combat strategies, learning through trial and error.
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+4.0
KIBORG
Strong emphasis on trying new builds, weapons, and combos; players enjoy discovering synergies and new strategies.
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+4.0
Approaching Infinity
Encourages trying new builds, exploring different planets, and experimenting with crew and equipment.
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+4.0
Dimensionals
High emphasis on trying new builds, combos, and strategies to optimize gameplay.
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+4.0
The Lost Glitches
Encouraged to try new decks, skills, and strategies; game rewards experimentation and meta adaptation.
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+4.0
Wuthering Waves
Players try different characters, builds, combos, and explore new areas and mechanics regularly.
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+4.0
Badlands Crew - Drive, Command, Conquer
Players enjoy trying new vehicle builds, crew setups, and strategies, encouraged by the game's open-ended design.
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+4.0
Age of Reforging: The Freelands
Players experiment with builds, tactics, and open world exploration; game encourages trying new approaches.
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+4.0
Kingdom's Deck
Strong emphasis on trying different deck builds and strategies to overcome challenges.
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+5.0
Vietnam War
High degree of experimentation encouraged by open systems, emergent mechanics, and player-driven discovery.
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+4.0
World of Goo 2
New goo types and mechanics encourage experimentation; undo feature supports trying different approaches.
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+4.0
Starless Abyss
Encourages trying new deck builds, factions, and strategies with varied cards and unlockable characters.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.