Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
No Creeps Were Harmed TD
Players frequently experiment with tower combinations, maze layouts, and artifact builds to optimize strategies.
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+4.0
Onde
Encourages experimentation with timing and wave mechanics to solve puzzles and progress.
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+4.0
Plastic Battlegrounds
Players explore different weapons, factions, maps, and sandbox setups; experimentation with physics and custom…
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+4.0
Ritual of Raven
Encourages trying new programming sequences, exploring different automation setups, and experimenting with game…
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+4.0
Roboquest VR
Encourages trying new weapons, classes, and strategies each run.
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+4.0
Sorcery! Parts 1 and 2
The rewind feature encourages trying different choices and exploring alternate paths.
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+4.0
Superfly
Strong emphasis on trying different powers, sidegrades, and movement styles; players enjoy experimenting with…
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+4.0
Sword of the Stars: Complete Collection
Randomized tech trees and diverse races encourage experimentation with new strategies and fleet designs.
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+4.0
UBERMOSH:SANTICIDE
Multiple modes, character classes, and ability combinations encourage players to try new strategies and playstyles.
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+4.0
Arthurian Legends
Encouraged to try different weapons, spells, and tactics; secrets and alternate paths invite exploration.
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+4.0
Assembly Planter
Encourages experimentation with machine layouts, resource flows, and recursive designs to improve efficiency.
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+4.0
Atelier Shallie: Alchemists of the Dusk Sea DX
Encourages trying different alchemy combinations and combat strategies; new mechanics introduced each game.
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+4.0
FrankenStorm TD: Prologue
Randomized upgrades and enemy types encourage players to try new strategies and adapt to changing conditions each run.
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+4.0
Get Stuffed!
Players explore different roles, maps, objectives, and mechanics, experimenting with strategies and character abilities.
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+4.0
GT Legends
Players experiment with car setups, different vehicles, and various tracks including mods.
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+4.0
Nitro Kid
Players experiment with different decks, characters, and strategies to find effective combinations.
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+4.0
Pibcremental
Prestige respec and multiple upgrade branches encourage trying new strategies and optimization.
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+4.0
Skewer Squad
High emphasis on trying different builds, food synergies, and strategies each run.
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+4.0
Time Rifters
Players experiment with weapon upgrades, strategies, and level designs to optimize performance.
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+4.0
Variables 2
Strong emphasis on trying new turret combinations, route designs, and item synergies to optimize performance.
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+4.0
Worbital
The variety of weapons, strategies, and customization options encourage players to try new tactics and experiment…
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+4.0
Zet Zillions
Encouraged by fusion mechanics, deckbuilding variety, and map choices; players try new combos and strategies.
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+4.0
Zexion
The game encourages trying new weapons, movement mechanics, and exploration routes, including a built-in randomizer…
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+4.0
Athenian Rhapsody
Game encourages trying different routes, recruiting different characters, and experimenting with combat strategies and…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.