Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Bloodroots
Encourages experimentation with different weapons and combos to find optimal strategies.
-
+4.0
DayZ Tools
Users frequently experiment with complex tools, scripting, and modding despite poor documentation.
-
+4.0
Devices Tycoon
Players experiment with device designs, OS customization, and business strategies, though some routines limit novelty.
-
+4.0
Dread X Collection 4: The Hunt
Varied gameplay styles and mechanics encourage players to try different approaches and explore unique horror shooter…
-
+4.0
Dungeon Dreams 2
Encourages trying different classes, party compositions, romance options, and story paths across multiple playthroughs.
-
+4.0
Gone Rogue
Encouraged to try different tools, skills, and routes; experimentation is rewarded.
-
+4.0
HUNTDOWN: OVERTIME
Randomized weapons and upgrades encourage trying new builds and tactics each run
-
+4.0
Manyland
Players explore new mechanics, experiment with scripting, and try novel creations.
-
+4.0
Mystic Vale
Players experiment with different card combinations, strategies, and expansions to discover effective deck builds and…
-
+4.0
Pirate's Gambit
Encouraged to try new card and dice combinations, explore different strategies, and adapt to RNG elements.
-
+4.0
PixelJunk™ Shooter Ultimate
The game encourages trying new tactics and experimenting with fluid interactions and environmental mechanics.
-
+4.0
Pocket Kingdom
Encourages trying new puzzle solutions and experimenting with physics and tools.
-
+4.0
Shadow Corridor 2 雨ノ四葩
Encourages trying new karuta builds, item uses, and adapting to randomized map layouts.
-
+4.0
Stock Car Extreme
Wide variety of cars, tracks, and modding encourages experimentation with different racing experiences.
-
+4.0
Sunblaze
Game encourages trying new approaches and solutions to puzzles and platforming challenges.
-
+4.0
Armored Brigade
Players encouraged to try different units, tactics, maps, and scenarios; modding and mission generators support…
-
+4.0
Ballex
Encourages trying new ball types, mechanics, and custom maps, fostering experimentation.
-
+4.0
Bloody Rally Show
Procedural tracks, random missions, and customization options encourage experimentation with cars, tracks, and…
-
+4.0
Cosmochoria
Players experiment with different strategies, weapons, artifacts, and planet-building approaches in each run.
-
+4.0
Crescent Tower
The job change and skill inheritance system encourages experimentation with different party builds and strategies.
-
+4.0
Dead Reset
Encouraged to try different choices and explore alternate endings and story paths.
-
+4.0
Ethereal Estate
Encourages trying new interactions and physics experiments within the sandbox.
-
+4.0
Fashion Police Squad
Players experiment with weapon combinations and tactics to counter enemies; game introduces new mechanics progressively.
-
+4.0
Fruitbus
Players experiment with recipes, bus customization, and exploring new ingredients and mechanics.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.