Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
CRYPTARK
Encouraged to try new weapons, mechs, and strategies; procedural generation and unlockables promote exploration of game…
-
+4.0
Eternal Card Game
Players try new deck builds, explore card synergies, and experiment with different strategies and game modes.
-
+4.0
Fairytale Fables
Game encourages trying new builds, strategies, and mechanics with frequent updates and evolving meta.
-
+4.0
Field of Glory II
Players explore different armies, tactics, and scenarios, learning through trial and error and adapting strategies.
-
+4.0
Slime 3K: Rise Against Despot
The deck system and multiple builds encourage trying new combinations and strategies.
-
+4.0
Eador: Genesis
Game encourages trying different heroes, strategies, and moral choices; modding further expands experimentation.
-
+4.0
Insider Trading
Strong emphasis on trying new card combinations, strategies, and adapting to RNG elements.
-
+4.0
Luckitown
Encourages trying different strategies, building combos, and adapting to dice outcomes.
-
+4.0
THOTH
Constant introduction of new mechanics and level designs encourages players to try new approaches.
-
+4.0
Veterum
Players experiment with unit builds, skills, equipment, and tactical approaches to overcome challenges.
-
+4.0
Our Darker Purpose
Varied item and skill combinations encourage experimentation with different builds and tactics.
-
+4.0
Out of the Park Baseball 27
The game encourages trying different strategies, scouting philosophies, and player development approaches.
-
+4.0
Fallout Tactics: Brotherhood of Steel
Multiple ways to complete missions and varied squad builds encourage experimentation.
-
+4.0
Fantasy General II
Encourages trying different unit upgrade paths, army compositions, and tactical approaches to solve varied mission…
-
+4.0
Loopstructor
Encouraged to try different loop layouts, tower synergies, and upgrade paths; experimentation is core to gameplay.
-
+4.0
LORT
Players try different characters, builds, and strategies; enjoy exploring mechanics and item combinations.
-
+4.0
Lux Delux
Encourages trying new maps, AI setups, and strategies due to vast content and customization.
-
+4.0
Night of the Dead
Players experiment with trap layouts, base designs, character builds, and game settings to optimize survival.
-
+4.0
Offworld Trading Company
High value on trying new tactics, adapting to random maps, and exploring faction strengths and market dynamics.
-
+4.0
Siege of Dungeon
Encourages trying different builds, relic synergies, and exploration strategies to optimize runs.
-
+4.0
Star Crusade CCG
Players experiment with different deck sizes, modules, and strategies; new mechanics encourage exploration of game…
-
+4.0
College Bowl
Players explore different playbooks, strategies, difficulty settings, and mod content, showing a strong tendency to try…
-
+4.0
Earthling's Undertaking
Players experiment with builds, cultivation styles, crafting recipes, and tactical approaches in a complex system.
-
+4.0
Field of Glory: Empires
Players explore different factions, strategies, and randomized building options encouraging experimentation.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.