Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Siegeturtle
Encourages trying different builds, companions, and upgrade paths to find effective synergies and strategies.
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+4.0
Son of a Witch
Randomized maps, potions, and item effects promote trying new strategies and adapting to changing conditions.
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+4.0
THRESHOLD
Encourages trying different endings, exploring secrets, and experimenting with game mechanics and narrative paths.
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+4.0
Wattam
Encourages trying new character combinations, exploring mechanics, and playful tinkering.
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+4.0
Xenopurge
Unlocking new commands and squads encourages trying different strategies and tactical experimentation.
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+4.0
Zero Division
The game encourages trying new builds, synergies, and adapting strategies to varied enemy mechanics.
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+4.0
AI Olympius
Encouraged to experiment with weapon mods, combat strategies, and base building layouts.
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+4.0
Broken Edge
Players try different classes, learn unique mechanics, and experiment with various fighting styles and strategies.
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+4.0
Chromosome Evil 2
Players experiment with different squad builds, equipment, strategies, and resource management approaches.
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+4.0
Death to Spies: Moment of Truth
Encourages trying different disguises, weapons, and tactics to solve missions.
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+4.0
Glare1more
The gameplay encourages trying different keywords and experimenting with inputs to progress.
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+4.0
looK INside - Chapter 1
Encourages trying different interactions and exploring objects to discover clues and solve puzzles.
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+4.0
Meridian 59
Open exploration of mechanics, character builds, and world secrets encourages experimentation.
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+4.0
Protolife
Game encourages trying new tower combinations, strategies, and includes modes for custom tower creation and procedural…
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+4.0
Roots of Yggdrasil
The game encourages trying new builds, experimenting with cards, artifacts, scions, and strategies to find optimal…
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+4.0
Shiro Enkai
Players experiment with different classes, weapons, stances, and gameplay modifiers; roguelike mode encourages trying…
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+4.0
STATIONflow
Players experiment with layouts, signage, and solutions to optimize passenger flow and solve new challenges.
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+4.0
Zombie Party
Players experiment with weapon mods, character builds, and different game modes frequently.
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+4.0
Bionic Bay
Game encourages trying new mechanics and combining abilities in novel ways, though some mechanics are underutilized…
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+4.0
Detective Sherlock: Shadow Stalker
The open-ended questioning and AI responses encourage players to try different approaches and test dialogue boundaries.
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+4.0
Enemy Mind
Players experiment with different ships and strategies to master the mechanic and scoring.
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+4.0
Fantasy Survivors
The game encourages trying new builds, weapons, and strategies to find synergies and optimize play.
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+4.0
Fantasy Wars
Players experiment with unit builds, tactics, and strategies to overcome difficult missions and optimize performance.
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+4.0
For the Fatherland: Chronicle of Park Chung-hee
Multiple routes and choices encourage trying different political and economic strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.