Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Blood Card 2: Dark Mist
Strong encouragement to try different classes, deck builds, and strategies to find effective combos.
-
+4.0
Craftomation 101: Programming & Craft
Players try new programming strategies, optimize automation, and explore game mechanics actively.
-
+4.0
Demolish & Build 3: Excavator Playground
Players enjoy trying different controls, machines, and demolition techniques in a sandbox environment.
-
+4.0
Dig, Dig, Die
Procedural elements, random events, and risk-reward mechanics encourage trying new approaches and adapting strategies.
-
+4.0
Freedom Force vs. the Third Reich
Encouraged by character customization, modding, and experimenting with different powers and team compositions.
-
+4.0
Graviteam Tactics: Tunisia 1943
Encourages experimentation with tactics, unit placement, and use of terrain; steep learning curve invites trial and…
-
+4.0
Impulsion
Encourages trying new approaches to momentum and timing to optimize runs and overcome obstacles.
-
+4.0
LIFE EFFECT Survival
Players explore many mechanics, test strategies, and experiment with companions and crafting.
-
+4.0
Repel The Rifts
Strong emphasis on trying different tower combinations, artifacts, commanders, and tech tree upgrades to find optimal…
-
+4.0
Slime-san: Superslime Edition
Game constantly introduces new mechanics and obstacles, encouraging players to explore and try new strategies.
-
+4.0
The Sekimeiya: Spun Glass
Players explore different theories, revisit scenes, and use tools to test ideas and piece together the story.
-
+4.0
Vestaria Saga I: War of the Scions
Game rewards exploration of mechanics, hidden events, and unconventional tactics to overcome challenges.
-
+4.0
World of Myths
Players try different gods, decks, and strategies; game encourages exploration of mechanics and tactical…
-
+4.0
Zombie Rollerz: Pinball Heroes
Encourages trying different characters, skill combinations, and map routes; experimentation is rewarded.
-
+4.0
A guard walks into a tavern
Encourages trying different decisions, exploring multiple story paths, and testing various management approaches.
-
+4.0
CiniCross
Players try different classes, item builds, and strategies to optimize runs and puzzle solving.
-
+4.0
Director Simulator
Encourages trying different choices and exploring hidden endings, rewarding curiosity and novel approaches.
-
+4.0
Evolution Board Game
Players explore different trait combinations and strategies, encouraged by campaign and challenges to try new tactics.
-
+4.0
Falcon 4.0
Encourages exploration of complex systems, tactics, and campaign strategies, especially with modding and mission…
-
+4.0
Full Bore
Players try different puzzle approaches and experiment with block interactions to find solutions.
-
+4.0
Gigantes Ex Machina
Players try different mechs, weapons, and upgrade paths to find effective strategies.
-
+4.0
Gunbot Diplomacy
The modular upgrade system and weapon synergies encourage players to try new builds and strategies frequently.
-
+4.0
Healer's Quest
Encourages trying different spell combinations and builds, especially to overcome specific boss challenges.
-
+4.0
Indecision.
Encourages trying different solutions and exploring multiple playthroughs to discover achievements.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.