Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 06
Game encourages trying different strategies and experimenting with mechanics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Democracy 3
The game encourages trying new policies, exploring different political ideologies, and modding.
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+4.0
Xuan-Yuan Sword: The Scar of Sky
The alchemical fusion system and hidden content encourage players to try new combinations and explore mechanics.
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+4.0
A Blind Legend
The game encourages trying new sensory-based mechanics and exploring audio navigation and combat.
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+4.0
ECHO
Core gameplay encourages trying different tactics and approaches to outsmart adaptive AI.
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+4.0
Pesticide Not Required
The game encourages trying different frogs, builds, and balancing farming/fishing/mining with combat.
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+4.0
Shiro Enkai
Players experiment with different classes, weapons, stances, and gameplay modifiers; roguelike mode encourages trying…
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+4.0
Lost Potato
Procedural generation and unlockable hats encourage trying new strategies and adapting to changing conditions.
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+4.0
VRChat
Players explore new avatars, worlds, and social dynamics frequently.
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+4.0
Second Sight
Unlocking and combining psychic powers encourages players to try new tactics and explore different gameplay styles.
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+4.0
SCP: Secret Files
Players experience diverse gameplay styles and mechanics across SCP stories, encouraging exploration of new formats.
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+5.0
Let's Go! Baby! Friends World
Core gameplay revolves around exploring, experimenting with auras, and uncovering secrets.
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+4.0
Plague Inc.
Trying different pathogen types and strategies is central to gameplay, encouraging exploration of mechanics.
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+4.0
Disney Infinity 2.0: Gold Edition
Encouraged by the Toy Box mode's open-ended design and character switching, players frequently try new combinations and…
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+4.0
Millennium Mission
Encouraged by magicite combinations, weapon swapping, and Faie’s abilities, players are motivated to try new combat…
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+4.0
Victoria 3
The game encourages trying new economic models, political reforms, and diplomatic strategies, with updates and mods…
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+4.0
Train Sim World® 4
Free roam and sandbox modes encourage trying new things, testing routes, and exploring game mechanics.
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+4.0
Absolum
Players try different builds, characters, and paths, encouraged by roguelite mechanics.
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+4.0
Infectonator 3: Apocalypse
Players try different zombie combinations, strategies, and modifiers to overcome challenges.
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+5.0
Make Me LAG
Core gameplay revolves around trying new ways to induce lag and manipulate FPS to trigger game actions.
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+4.0
Sonic & All-Stars Racing Transformed Collection
The transforming vehicles and dynamic tracks encourage players to try new strategies and adapt to changing conditions.
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+4.0
High School of the Dead Day 0
Roguelike elements and variable enemy spawns encourage players to try new strategies and adapt each playthrough.
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+4.0
how do you Do It?
Core gameplay encourages trying new doll positions and timing to explore the mechanics and outcomes.
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+4.0
The Political Process
Players frequently try new political strategies, policies, and career paths, exploring different scenarios and outcomes.
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+4.0
GUILTY GEAR -STRIVE-
Players explore new tech, combos, and character strategies, supported by community-shared combo libraries.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.