Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Beat Hazard 3
Players explore new music, tune ships, and experiment with galaxy creation and gameplay strategies.
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+4.0
Evochron Legacy SE
Players explore mechanics deeply, experiment with ship builds, and discover hidden content.
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+4.0
Fairytale Fables
Game encourages trying new builds, strategies, and mechanics with frequent updates and evolving meta.
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+4.0
Field of Glory II
Players explore different armies, tactics, and scenarios, learning through trial and error and adapting strategies.
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+4.0
Gloom
High degree of experimentation with weapons, items, and strategies encouraged by roguelike randomness.
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+4.0
Marisa of Liartop Mountain
Encourages trying different dice and approaches to overcome challenges and discover new outcomes.
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+4.0
No Players Online
Players experiment with combining games, exploring hidden content, and uncovering ARG elements, encouraging novelty and…
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+4.0
Oik 4
Trial and error and testing different approaches are core to gameplay.
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+4.0
Stellar Warfare
Players experiment with ship builds, weapon combinations, and strategies; mod support and frequent updates encourage…
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+4.0
Strange Telephone
Core gameplay involves trying different phone numbers and item uses to discover new worlds and puzzle solutions.
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+4.0
Super Dungeon Maker
Players explore new dungeon designs and test game mechanics, though some desire more items and features to expand…
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+4.0
Swordbreaker The Game
Trial-and-error gameplay encourages trying different choices to discover outcomes and unlock content.
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+4.0
The Royal Writ
High encouragement to try new card combinations, strategies, and adapt to evolving mechanics, especially between acts.
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+4.0
Tower of Kalemonvo
Encourages trying new builds, spells, and item merges; players adapt to RNG and explore different strategies.
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+4.0
Voxel Project VR
Players try new mechanics, build different defenses, test weapons, and explore sandbox possibilities.
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+4.0
Eador: Genesis
Game encourages trying different heroes, strategies, and moral choices; modding further expands experimentation.
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+4.0
Luckitown
Encourages trying different strategies, building combos, and adapting to dice outcomes.
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+4.0
THOTH
Constant introduction of new mechanics and level designs encourages players to try new approaches.
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+4.0
Veterum
Players experiment with unit builds, skills, equipment, and tactical approaches to overcome challenges.
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+4.0
Age of Fear: The Free World
Players try different factions, heroes, unit builds, and strategies; game encourages tactical experimentation.
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+4.0
Atelier Firis: The Alchemist and the Mysterious Journey / フィリスのアトリエ ~不思議な旅の錬金術士~
Encouraged to explore large maps, discover recipes, and experiment with alchemy catalysts and item traits.
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+4.0
Hands of Necromancy
The game encourages trying different weapons, spells, and transformations to solve puzzles and combat challenges.
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+4.0
Human Host
Procedural worlds and sandbox systems encourage players to explore new strategies and mechanics.
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+4.0
Out of the Park Baseball 27
The game encourages trying different strategies, scouting philosophies, and player development approaches.
Same motivation, different experiences
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Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.