Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Shredders
Encourages trying new tricks, exploring different routes, and experimenting with controls and physics.
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+4.0
Forest Heroes
Game encourages trying new builds, synergies, and adapting to random rewards; experimentation is core to gameplay.
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+4.0
Hero of Fate
Strong emphasis on trying new skill combinations, testing different party builds, and adapting to random elements…
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+4.0
A Hat in Time
Varied level design, multiple ways to complete objectives, and mod support encourage experimentation and exploration of…
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+5.0
The Binding of Isaac: Rebirth
Game rewards experimentation with items, synergies, and strategies; discovery is a core part of the experience.
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+4.0
GoNNER
Encouraged to try new item combinations and discover game mechanics through exploration and experimentation.
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+5.0
Steam Engine Simulator
Strong emphasis on trying different settings, discovering mechanics, and learning through trial and error.
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+4.0
Half-Life 2
Encourages trying new tactics with physics and weapons; experimentation is rewarded.
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+5.0
BRUTALISTICK VR
Encourages trying new weapon combinations, modding, and exploring physics interactions extensively.
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+4.0
Vacation Simulator
Encourages trying new tasks, exploring different areas, and experimenting with item combinations.
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+4.0
Fury Unleashed
Procedural levels, weapon variety, and skill reallocation encourage experimentation with different builds and…
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+5.0
SimplePlanes 2
Strong emphasis on trying new designs, testing physics, and exploring weapon and engine customization.
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+4.0
Tombwater
Encouraged to try different builds, weapons, spells, and exploration paths; crafting and uncrafting supports…
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+5.0
LIT: Bend the Light
Game design encourages experimentation with different object placements and angles to discover multiple solutions.
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+5.0
EXAPUNKS
Encourages exploration of programming mechanics, optimization strategies, and creative problem solving.
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+5.0
Archean
Strong emphasis on trying new designs, testing physics, and exploring mechanics.
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+5.0
SealChain: Call of Blood
Core gameplay revolves around trying new item combinations, build synergies, and strategic inventory layouts…
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+4.0
Factory Planner
Encourages trying different factory designs, resource flows, and engineer assignments; experimentation is core to…
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+5.0
Party Bots
High level of experimentation encouraged through custom modes, rule changes, and workshop content.
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+5.0
Infinifactory
Strong encouragement to experiment with different designs, iterate, and optimize solutions.
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+5.0
Super Mario Maker: World Engine
Encourages trying new level designs, mechanics, and creative ideas extensively.
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+5.0
Gunpoint
Experimentation with wiring, gadgets, and different approaches to levels is a major motivation.
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+5.0
Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999
Core gameplay revolves around trying new routes, testing strategies, and uncovering secrets through repeated…
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+4.0
Eternal Dread 3
Encouraged to try different class combinations, skills, and equipment affixes; experimentation is a core gameplay loop.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.