Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Junk Jack
Players explore crafting recipes, build designs, and experiment with mechanics like farming and portals.
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+4.0
Second Front
Players explore different tactics, scenarios, and user-generated content, experimenting with strategies and game…
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+4.0
Ten Dates
Multiple dialogue paths and date options encourage trying new approaches and exploring outcomes.
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+4.0
Venineth
The game rewards experimentation with physics and mechanics to solve puzzles and navigate environments.
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+4.0
Welcome to the Game III
Players explore many mechanics, try different strategies, and learn through trial and error.
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+4.0
Zero Caliber 2 Remastered
Encourages trying different weapons, attachments, and tactics; players swap setups often to find effective combinations.
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+4.0
Defense Zone 3 Ultra HD
Players experiment with tower types, placements, and upgrade timing to find effective strategies.
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+4.0
Dominique Pamplemousse
Players explore unconventional musical dialogue and claymation aesthetics, offering a novel experience.
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+4.0
Unsouled
Game encourages trying different combos, skills, and tactics; practice mode supports experimentation.
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+4.0
Puzzle Paradise
Game encourages trying new perspectives and puzzle approaches, exploring novel mechanics.
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+4.0
Untrusted
High novelty exploration through diverse roles, unique abilities, and complex social strategies encourages…
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+4.0
Animal Super Squad
The level editor and variety of vehicles encourage experimentation with game mechanics and creative problem solving.
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+4.0
Blightstone
Procedural generation and varied skill upgrades encourage players to try new strategies and adapt to changing…
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+4.0
Deleveled
Game encourages trying different strategies and approaches to solve puzzles.
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+4.0
Dicealot
Encourages trying new dice combinations, builds, and strategies to optimize runs.
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+4.0
Dyscourse
Strong encouragement to try different choices and explore alternate story paths and endings.
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+4.0
Greedventory
Players try different gear, upgrade strategies, and combat tactics; game encourages testing and discovery.
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+4.0
KUNAI
Players can explore mechanics and abilities, especially with the kunai.
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+4.0
Quarantineer
Players try various approaches to manage crises and optimize outcomes, reflecting high experimentation.
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+4.0
Skybreakers
Randomized upgrades, weapon reforging, and build synergies promote frequent experimentation with new strategies.
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+4.0
Suicide Guy: Sleepin' Deeply
Encourages experimentation with objects and puzzle solutions in open dream environments.
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+4.0
Total Miner
Scripting, building, and exploration encourage trying new things and tinkering
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+4.0
Warlords Under Siege
Players experiment with different decks, unit compositions, and strategies to optimize runs.
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+4.0
AETHERIS
Randomized skill choices, builds, and event outcomes encourage experimentation and adapting strategies each run.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.