Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Deathbulge: Battle of the Bands
Players encouraged to try new builds, skills, and strategies; combat system rewards experimentation.
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+4.0
DRAINUS
Encouraged to experiment with different weapon combinations and strategies to suit various stages and bosses.
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+4.0
Dream Town Island
Encourages trying new building combos, layouts, and strategies to optimize town growth.
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+4.0
Grunn
Encourages trying new puzzle approaches, exploring different endings, and testing game mechanics.
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+4.0
Hotel Architect
Sandbox mode and scenario replay encourage experimentation with layouts, strategies, and hotel management.
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+4.0
Railbound
Trial, error, and iterative tweaking of track layouts are core to puzzle solving.
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+4.0
Scalak
Game encourages trying different rotations and placements to solve puzzles and discover solutions.
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+4.0
ScooterFlow
Players explore new tricks, mod maps, and game mechanics, showing active experimentation and novelty seeking.
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+4.0
Selaco
Players encouraged to explore secrets, try weapon mods, and experiment with combat tactics and movement.
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+4.0
Angels with Scaly Wings™ / 鱗羽の天使
Multiple story paths and endings encourage players to try new choices and explore different narrative outcomes.
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+4.0
ANTONBLAST
The game encourages trying new combos, mastering mechanics, and exploring secrets and collectibles.
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+4.0
Bullet Heaven 2
Game encourages trying different characters, weapons, cheats, handicaps, and difficulty levels to find preferred…
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+4.0
Distance
Encourages trying new routes, tricks, and map creation; players explore mechanics and experiment with level design.
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+4.0
Dragon's Dogma: Dark Arisen
Players experiment with different vocations, skills, and party compositions to find effective strategies.
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+4.0
Kemono Friends Cellien May Cry
Players experiment with different Friends, abilities, difficulty settings, and challenge runs, exploring game mechanics…
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+4.0
Ocean World: Eden Crafters Prologue
Players explore new mechanics, experiment with automation, terraforming, and base design.
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+4.0
Parcel Simulator
Encouraged to try new layouts, automation strategies, and optimizations to improve efficiency.
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+4.0
Reus 2
Encourages trying new biotica combinations, strategies, and adapting to randomized drafts and unlocks.
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+4.0
Root
High experimentation with different factions, strategies, and challenges is encouraged and common.
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+4.0
Slider
Game encourages trying new puzzle mechanics and experimenting with tile arrangements and strategies.
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+4.0
sobosuba
Encourages trying different strategies, launch strengths, and angles to discover effective merges and combos.
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+4.0
Suit for Hire
Players encouraged to try different combat combos, weapon usage, and movement strategies to optimize performance.
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+4.0
The Political Process
Players frequently try new political strategies, policies, and career paths, exploring different scenarios and outcomes.
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+4.0
Treasure 'n Trio
The rewind and retry mechanics encourage experimentation with different moves and strategies to solve puzzles.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.