Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Last Epoch
The game encourages trying new builds, respecializing skills, and exploring different gear and playstyles freely.
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+5.0
The Slormancer
Strong emphasis on trying new builds, skills, and weapon combinations with easy respec and build swapping.
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+5.0
Flyout
Strong emphasis on experimentation with aircraft shapes, engines, and flight mechanics to achieve desired results.
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+5.0
Occlude
Experimentation and trial-and-error are core to discovering hidden rules and solving puzzles.
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+5.0
Smack Studio
Strong emphasis on exploring new character designs, animations, and gameplay mechanics.
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+5.0
Valgrave: Immortal Plains
Strong emphasis on trying new spell combos and adapting strategies mid-match.
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+5.0
Lost Castle 2
Encouraged to try new weapons, combos, relic synergies, and builds each run; randomized runs keep gameplay fresh.
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+5.0
Main Assembly
Strong emphasis on trying new designs, programming solutions, and exploring the building system's limits.
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+5.0
Noobs Are Coming
Strong emphasis on trying new builds, weapons, and strategies each run.
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+5.0
TerraTech Legion
The game encourages trying new vehicle builds, weapon combinations, and strategies to overcome challenges.
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+5.0
Archean
Strong emphasis on trying new designs, testing physics, and exploring mechanics.
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+5.0
Into the Necrovale
Game encourages trying new builds, item combinations, and strategies with extensive experimentation.
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+5.0
TRI: Of Friendship and Madness
Game encourages trying new approaches with triangle mechanics and exploring alternative solutions.
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+5.0
Bad Rats: the Rats' Revenge
The core gameplay involves trying new setups, testing physics, and exploring different puzzle solutions.
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+5.0
Code: Terraform
The game encourages trying new coding approaches, testing solutions, and iterating on complex automation systems.
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+5.0
The Matchless Kungfu
Players try new builds, explore mechanics, experiment with combat combos, and create unique worlds.
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+5.0
Asgard's Fall — Viking Survivors
Strong emphasis on trying new builds, experimenting with abilities, runes, and Web of Wyrd paths each run.
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+5.0
Cardpocalypse
Game encourages experimentation with deck building, sticker placement, and rule changes, rewarding creative and novel…
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+5.0
Echoes of Mystralia
Experimentation with spell modifiers and builds is central and encouraged throughout gameplay.
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+5.0
Relic Arena
Game encourages trying new relic combos, builds, and strategies every match, with random bans and evolving meta.
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+5.0
Screw Drivers
Strong emphasis on trying new builds, testing gear ratios, and exploring vehicle mechanics.
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+5.0
Desynced
Strong emphasis on trying new programming behaviors, exploring mechanics, and tinkering with automation.
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+5.0
DreamEcho
Strong emphasis on trying new builds, synergies, and skill combos with a roguelike element encouraging experimentation.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.