Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
FortressCraft Evolved!
Players frequently experiment with base designs, automation setups, and strategies to optimize performance.
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+4.0
GODBREAKERS
Players try different archetypes, builds, and run modifiers to explore game mechanics and optimize play.
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+4.0
Gunsmith
Players experiment with production line designs, machine ratios, and factory layouts to optimize efficiency.
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+4.0
Harmony: The Fall of Reverie
The branching narrative and visible future paths encourage players to try different choices and strategies.
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+4.0
Hello Neighbor VR: Search and Rescue
Open-ended puzzle design and freedom to explore and try different approaches encourages experimentation.
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+5.0
Homebrew - Patent Unknown
Encouraged to try new designs, test physics, and experiment with logic and vehicle functions extensively.
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+4.0
Iron Danger
The core gameplay encourages trying new tactics, rewinding time to test different approaches and optimize combat.
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+4.0
Ketz: Galactic Overlords
Strong emphasis on trying new builds, skill combinations, and gear setups each run.
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+4.0
Meta Ghost: Breaking Show
The game encourages trying new characters, builds, and upgrade combinations; players explore different strategies to…
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+4.0
Pacer
Players experiment with different loadouts, ships, and strategies, exploring mechanics and customizing playstyle.
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+4.0
Potion Tycoon
The game encourages trying new potion combinations, strategies, and shop configurations.
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+4.0
RaceLeague
High experimentation with track design and driving styles encouraged by flexible editor and physics.
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+4.0
Rewind 99
Players explore many mechanics, side hustles, and open world activities, experimenting with store management and movie…
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+4.0
Soulforge Lost Path
Encourages trying new weapon combinations and forging strategies, though some progression systems feel restrictive.
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+4.0
Wargroove 2
Players enjoy trying new strategies with different commanders and units.
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+4.0
Children of Zodiarcs
Players encouraged to experiment with dice crafting, deck building, and tactical approaches to battles.
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+4.0
City of Chains
Multiple paths, skill builds, and combat approaches encourage experimentation.
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+5.0
Dungeons & Dragons Online®
Players encouraged to try new builds, multiclass combinations, and different quest approaches; high replay value.
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+4.0
Factory Planner
Encourages trying different factory designs, resource flows, and engineer assignments; experimentation is core to…
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+4.0
Forsaken Isle
Trial and error crafting system encourages experimentation and discovery.
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+4.0
Idling Gears
Encourages trying different gear setups and strategies to optimize speed and torque.
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+4.0
Lords and Villeins
Game encourages trying different economic strategies, production chains, and village layouts to optimize outcomes
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+4.0
Mind
Encourages trying different builds, weapons, and synergies; players experiment with heat management and equipment…
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+4.0
Nuclear Design Bureau
Strong emphasis on trying new designs, testing mechanics, and exploring nuclear device configurations.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.