Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Bloody Hell
Encourages trying new upgrade combinations and exploring secrets, supporting experimentation.
-
+4.0
Crusader Kings II
The game encourages trying new strategies, exploring different cultures, religions, and dynastic paths.
-
+4.0
DORONKO WANKO
Encourages trying different mess-making methods and exploring hidden areas.
-
+4.0
DYO
Game introduces new mechanics progressively, encouraging players to explore and experiment with solutions.
-
+4.0
Necesse
Players explore different biomes, experiment with NPC automation, combat styles, and settlement layouts.
-
+4.0
Redmatch 2
Players experiment with movement mechanics, grappling hooks, custom game modes, and map settings.
-
+4.0
Bugsnax
Encouraged to try different tactics and tool combinations to catch Bugsnax; exploration of mechanics is rewarded.
-
+4.0
Soulstone Survivors: Prologue
High experimentation encouraged through diverse skill builds, weapon crafting, and multiple characters.
-
+4.0
STAR WARS™ Jedi Knight - Jedi Academy™
Players try different lightsaber styles, force powers, and mission orders; modding encourages further experimentation.
-
+4.0
DARK SOULS™: REMASTERED
The game encourages trying new builds, exploring different areas, and testing combat tactics, rewarding experimentation.
-
+4.0
Hearts of Iron IV
The game encourages trying new strategies, alternate history scenarios, and mod experimentation.
-
+4.0
Loop Hero
Encourages trying new card combinations, map layouts, and strategies to discover synergies and optimize runs.
-
+4.0
Defense Grid: The Awakening
The game encourages trying new tower placements, strategies, and adapting to different map challenges and modes.
-
+4.0
Final Fantasy Tactics A2: Grimoire of the Rift
Encourages experimentation with different jobs, abilities, and strategies to optimize clan and battle performance.
-
+4.0
Legends of Runeterra
Encourages trying new deck archetypes and strategies due to diverse card pool and meta variability.
-
+4.0
Mario Tennis Fever
Players experiment with different Fever Rackets, characters, and modes, exploring many gameplay permutations.
-
+4.0
Orcs Must Die!
Encourages trying new trap combinations, tactics, and adapting strategies per level layout and enemy types.
-
+4.0
Sizeable
Core gameplay encourages trying different object sizes and interactions to uncover solutions and secrets.
-
+4.0
Transmissions: Element 120
Encourages experimentation with new weapon mechanics and environmental interactions.
-
+4.0
Clustertruck
Players try different abilities, routes, and tricks; game encourages exploration of mechanics and creative problem…
-
+4.0
Liftoff®: FPV Drone Racing
Encourages trying new drone setups, tuning parameters, and exploring different flying styles and tracks.
-
+4.0
MADNESS: Project Nexus
Sandbox mode and weapon modding encourage trying new things; arena mode offers diverse combat styles and builds.
-
+4.0
Mark of the Ninja: Remastered
Game encourages trying different tactics, equipment, and ninja paths with varied level approaches and challenge rooms.
-
+4.0
Creeper World 3: Arc Eternal
Encourages trying new strategies, experimenting with terrain manipulation and unit placement.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.