Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Big Walk
Encourages trying new communication strategies and puzzle-solving approaches in a dynamic environment.
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+5.0
Ostranauts
Trial and error, tinkering with ship systems, and learning complex mechanics are core to gameplay.
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+4.0
Hell Deck
The game encourages trying new deck combinations and strategies to overcome difficult runs.
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+4.0
Anomaly President
Roguelite structure encourages trying new builds, powers, and strategies each run, fostering experimentation.
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+4.0
Quasimorph
Players are encouraged to try new tactics, builds, and approaches to overcome challenges.
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+4.0
Party Quiz
Players experiment with quiz creation, different question types, and game settings to vary experience.
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+4.0
Sephiria
The game encourages trying new builds, weapon upgrades, and inventory strategies to find effective combinations.
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+5.0
Pot's On!
Encourages trying new builds, testing synergies, and exploring different combinations frequently.
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+4.0
Dear Magical Girls
Players try different weapon combos, barrier shapes, and modules to optimize defense and offense.
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+5.0
How Many Dudes?
Strong emphasis on trying new builds, discovering synergies, and adapting strategies each run.
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+4.0
Zoominoes
Strong emphasis on trying new builds, animals, and combos; players enjoy discovering synergies and strategies.
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+4.0
Moon Corona
Players try different classes, builds, and explore hidden paths and secrets.
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+5.0
Archon Soul
Strong emphasis on experimenting with dice builds, spell combinations, and strategies to optimize runs.
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+4.0
IDLE_DIRECTIVE
Encourages trying new layouts, optimizing resource management, and exploring different automation and progression paths.
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+4.0
Shards of Order
Free respec and multiple build options encourage players to experiment with different strategies and deck compositions.
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+4.0
Endacopia
Encourages trying new puzzle solutions, exploring secrets, and discovering multiple endings.
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+4.0
Kinny and the Cosmic Cauldron
High emphasis on trying new ingredient combinations and synergies; players enjoy discovering new builds.
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+4.0
erdetspill
Encourages trying new approaches, exploring side quests, and interacting with bizarre game mechanics and characters.
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+5.0
Scrap Mechanic
Strong emphasis on trying new designs, testing mechanics, and exploring creative possibilities.
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+4.0
Codename CURE II
Procedural generation and multiple classes encourage trying new strategies and adapting to varied scenarios.
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+4.0
Worlds Upon The Wind
Players explore new mechanics, deck synergies, and strategies with each run, encouraged by the game.
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+4.0
Avatar Legends: The Fighting Game
Players encouraged to explore different characters, supports, combos, and mechanics
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+5.0
Atomcraft
Core gameplay revolves around trial, error, and discovery of new chemical reactions and machine designs.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.