Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Cleared Hot
Encouraged to try different helicopters, weapons, and tactics; physics system rewards experimentation.
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+4.0
Clockwork Cleanup
Encourages trying new layouts, builds, and strategies; players enjoy tinkering with mechanics and synergies.
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+4.0
Hello Neighbor Alpha 1
Game design encourages trying new approaches, exploring AI behavior, and testing different puzzle solutions.
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+4.0
Kill It With Fire
Players try many weapons, modifiers, and approaches; experimentation with game mechanics is encouraged and enjoyable.
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+4.0
Mad Games Tycoon 2
Players try different game genres, development strategies, and company management approaches to optimize success.
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+4.0
Pipistrello and the Cursed Yoyo
The game encourages trying new yoyo moves, combining abilities, and exploring secrets, supporting experimentation.
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+4.0
Shredders
Encourages trying new tricks, exploring different routes, and experimenting with controls and physics.
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+4.0
Sid Meier’s Civilization® VI
The game encourages trying new strategies, civs, and mechanics with many expansions and modding options.
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+4.0
Vital Shell
Encourages trying new builds, weapon and gem combinations, and different Shells to discover effective strategies.
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+4.0
X-COM: UFO Defense
Encourages trying new tactics, base layouts, research paths, and modded content for varied experiences.
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+4.0
APE OUT
Procedural generation and varied enemy types encourage trying new tactics and adapting on the fly.
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+4.0
Chrono Gear: Warden of Time
Game encourages trying new mechanics, mastering time powers, and exploring varied level designs.
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+4.0
Dungeon Warfare
Players experiment with different trap combinations, upgrades, and strategies to solve levels.
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+4.0
FUMES
Players experiment with different vehicle builds, weapons, and strategies in combat and exploration.
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+4.0
Roadwarden
Multiple classes, branching choices, and text-input prompts encourage players to try different approaches and explore…
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+4.0
Rooftops & Alleys: The Parkour Game
Encourages trying new combos, exploring mechanics, and modding; players experiment extensively.
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+4.0
Sam & Max: The Devil's Playhouse
The game encourages trying new puzzle mechanics and experimenting with Max's psychic abilities.
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+4.0
Shogun Showdown: Prologue
Game encourages trying different weapons, upgrades, and combos to find effective strategies.
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+4.0
Stranglehold
Players are encouraged to try different stunts, weapon combos, and environmental interactions to maximize style points.
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+4.0
The Baby In Yellow
Encouraged to try different actions with the baby and environment, including unconventional and humorous interactions.
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+4.0
The Riftbreaker: Prologue
Players try different base designs, weapons, and strategies to optimize defense and combat.
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+4.0
erdetspill
Encourages trying new approaches, exploring side quests, and interacting with bizarre game mechanics and characters.
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+4.0
Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -
The game encourages trying different characters, builds, and strategies to overcome challenges.
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+4.0
Heroes of Might & Magic V: Tribes of the East
Encourages experimentation with different hero builds, unit upgrades, and strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.