Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
BakeryDiary
Encouraged to try new bread recipes, puzzle solutions, and inventory arrangements to progress.
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+4.0
Brigador: Up-Armored Edition
Game encourages trying new vehicles, weapons, and tactics; modding support further promotes experimentation.
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+4.0
Burn With Me
The game encourages trying new card combinations, adapting to changing chapter mechanics, and exploring different…
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+4.0
Chess for idiots
Game encourages trying new strategies, powerups, and chaotic moves beyond traditional chess.
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+4.0
Command & Conquer™ 3: Kane’s Wrath
Game encourages trying new factions, sub-factions, units, and strategies, including global conquest and skirmish modes.
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+4.0
Death Road to Canada
Encourages trying new strategies, character builds, and exploring random events and outcomes
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+4.0
DmC: Devil May Cry
Encourages trying new combos, weapon switching, and exploring limbo environments with dynamic mechanics.
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+4.0
Draft of Darkness
Encourages trying different decks, builds, companions, and exploration paths.
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+4.0
Dungreed
Strong emphasis on trying new builds, weapons, and strategies each run.
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+4.0
Ecto
Procedural generation and interactive elements encourage players to try new paths, mechanics, and interactions.
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+4.0
Elle: Portal
Players explore different puzzle solutions and experiment with mechanics like portals and ladder placement.
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+4.0
FINAL FANTASY III
Job system and multiple classes encourage trying new strategies and adapting to challenges.
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+4.0
Garden of Witches
Encourages trying new builds, synergies, and strategies each run to optimize performance.
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+4.0
Gladiator Guild Manager: Prologue
Players try different team compositions, item builds, and strategies to optimize performance and counter opponents.
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+4.0
Gunfire Reborn
High degree of experimentation with builds, weapons, scrolls, and seasonal modifiers encourages novelty.
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+4.0
Hell is Other Demons
The variety of weapons, upgrades, and characters encourages experimentation with different strategies and loadouts.
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+4.0
Hello Neighbor Alpha 1
Game design encourages trying new approaches, exploring AI behavior, and testing different puzzle solutions.
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+4.0
Hollow Survivors: Prologue
The upgrade and build system rewards trying new combinations and adapting to random upgrade offerings each run.
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+4.0
HUMANITY
Players frequently try new mechanics, experiment with commands, and explore puzzle solutions.
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+4.0
Marble It Up! Ultra
Encourages trying new routes, shortcuts, and techniques to improve times and find collectibles.
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+4.0
Melody's Escape
Players experiment with different songs, difficulties, and customizations, exploring new gameplay experiences.
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+4.0
Million Depth
Encourages trying new weapon builds, experimenting with parts and strategies to overcome challenges.
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+4.0
MOTHERGUNSHIP: FORGE
The game encourages experimentation with weapon builds, perks, and different game modes.
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+4.0
Necesse
Players explore different biomes, experiment with NPC automation, combat styles, and settlement layouts.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.