Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Spirits of the Hellements - TD
Players experiment with different tower builds, upgrade paths, and mazing strategies to overcome challenges.
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+4.0
Tallowmere
Randomized levels and loot encourage players to try new weapons and strategies each run, fostering exploration of…
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+4.0
YIIK Nameless Psychosis
Players explore new battle mechanics and surreal story elements, indicating a motivation to try novel gameplay and…
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+4.0
Digimon Story: Cyber Sleuth - Hacker's Memory
Players experiment with Digimon evolutions, team compositions, and battle strategies to optimize performance.
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+4.0
ENDLESS Legend™
Non-linear tech tree, multiple factions, and customizable units encourage experimentation.
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+4.0
Fallout 3: Game of the Year Edition
Players explore different character builds, moral choices, and mod configurations, encouraging experimentation.
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+4.0
God Hand
Players experiment with different moves, combos, and strategies to find effective playstyles.
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+4.0
PlanetSide 2
Players encouraged to try different classes, weapons, vehicles, and tactics; VR training and trials support…
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+4.0
PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator
Players try different upgrade paths, strategies, and automation approaches to optimize performance.
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+4.0
Queen's Domain
Players try new traversal moves, weapon abilities, and explore hidden areas.
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+4.0
Trash of the Titans
Game encourages trying new builds, boons, and tactical approaches; players enjoy exploring different strategies.
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+4.0
Vengeful Rites
Players try different combat styles, spells, and puzzle solutions; game encourages exploration and trying new tactics.
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+4.0
Ace of Seafood
Players experiment with different fish types, squad compositions, and strategies to overcome challenges.
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+4.0
Ants Took My Eyeball
Encourages trying new weapon combos, trinket stacks, and strategies each run; meta progression unlocks new options.
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+4.0
Archvale
Encourages trying different weapons, badges, and exploration paths; players experiment with builds.
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+4.0
Arken Age
Players experiment with weapon mods, combat styles, and exploration tactics; encouraged by game design.
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+4.0
Arms of God
Strong emphasis on trying new weapon combos, builds, and strategies each run.
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+4.0
Arx Fatalis
Encourages experimentation with magic runes, crafting, exploration, and quest approaches.
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+4.0
BIOMORPH
Encouraged to experiment with different biomorphs, weapons, and builds to solve puzzles and combat challenges.
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+4.0
Crashlands 2
Players try different combat builds, experiment with gear sets, and explore new mechanics and crafting options.
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+4.0
Diablo II: Resurrected – Infernal Edition
Players try new builds, skills, and strategies, especially with new class and endgame content.
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+4.0
Draft of Darkness
Encourages trying different decks, builds, companions, and exploration paths.
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+4.0
Dreamscaper
Encourages trying new weapons and builds; mastery system rewards experimentation with less-preferred weapons.
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+4.0
Inkbound
Encourages trying new builds, synergies, and strategies with diverse items and abilities.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.