Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Galactic Glitch
Players explore different weapons, builds, and physics interactions, experimenting with mechanics.
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+4.0
Galimulator
Players experiment with different settings, scenarios, and sandbox interventions to explore game mechanics and outcomes.
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+4.0
Hadean Tactics
Encourages trying new builds, synergies, and strategies with a large variety of cards, units, and relics.
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+4.0
Lake of Creatures
Encouraged to try new item combinations and strategies each run; fishing mechanic adds novel experimentation.
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+4.0
LOOM™
Players experiment with musical note combinations and spells to solve puzzles and progress.
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+4.0
Lost: Find
The game encourages trying new dice combinations and strategies to overcome challenges.
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+4.0
Spirits of the Hellements - TD
Players experiment with different tower builds, upgrade paths, and mazing strategies to overcome challenges.
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+4.0
Digimon Story: Cyber Sleuth - Hacker's Memory
Players experiment with Digimon evolutions, team compositions, and battle strategies to optimize performance.
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+4.0
ENDLESS Legend™
Non-linear tech tree, multiple factions, and customizable units encourage experimentation.
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+4.0
Fallout 3: Game of the Year Edition
Players explore different character builds, moral choices, and mod configurations, encouraging experimentation.
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+4.0
God Hand
Players experiment with different moves, combos, and strategies to find effective playstyles.
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+4.0
Queen's Domain
Players try new traversal moves, weapon abilities, and explore hidden areas.
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+4.0
Trash of the Titans
Game encourages trying new builds, boons, and tactical approaches; players enjoy exploring different strategies.
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+4.0
Arken Age
Players experiment with weapon mods, combat styles, and exploration tactics; encouraged by game design.
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+4.0
Arms of God
Strong emphasis on trying new weapon combos, builds, and strategies each run.
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+4.0
Arx Fatalis
Encourages experimentation with magic runes, crafting, exploration, and quest approaches.
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+4.0
BIOMORPH
Encouraged to experiment with different biomorphs, weapons, and builds to solve puzzles and combat challenges.
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+4.0
Diablo II: Resurrected – Infernal Edition
Players try new builds, skills, and strategies, especially with new class and endgame content.
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+4.0
Draft of Darkness
Encourages trying different decks, builds, companions, and exploration paths.
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+4.0
Dreamscaper
Encourages trying new weapons and builds; mastery system rewards experimentation with less-preferred weapons.
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+4.0
Dyping Escape
Encourages exploring game files, system settings, and unconventional solutions beyond standard gameplay.
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+4.0
Inkbound
Encourages trying new builds, synergies, and strategies with diverse items and abilities.
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+4.0
Kalimba
Game introduces new mechanics progressively and encourages players to try different strategies and timing to solve…
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+4.0
LEGO® Voyagers
Players are encouraged to try different building approaches and explore puzzle solutions creatively.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.