Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+4.0
Lost Castle / 失落城堡
Randomized elements and weapon variety encourage trying new strategies and builds each run.
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+4.0
Impaler Gold
Encourages trying different weapons, upgrades, and movement techniques to find effective strategies.
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+5.0
VOID/BREAKER
Strong emphasis on trying new mod combinations, builds, and playstyles; encouraged by game design.
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+4.0
Dungeonmans
Encourages trying new builds, skills, and strategies with varied character customization.
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+4.0
Grim Clicker
Game encourages trying new builds, skill combinations, and strategies to optimize progression.
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+5.0
Slice & Dice
Strong emphasis on trying new builds, synergies, modes, and strategies; undo feature supports experimentation.
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+4.0
Magic Rune Stone
Encourages trying new builds, blessing synergies, and character skills to optimize runs and discover effective…
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+4.0
King of Meat
Encourages trying new weapons, builds, and experimenting with level creation and gameplay styles.
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+5.0
Happy Room
Strong emphasis on trying new weapon combinations and strategies to complete tasks and cause damage.
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+4.0
Tales & Tactics
Strong emphasis on trying new builds, strategies, and unlocking new mechanics.
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+4.0
SteamWorld Dig 2
Encourages trying new abilities, sequence breaking, and exploring hidden areas with different upgrade builds.
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+4.0
Arms of God
Strong emphasis on trying new weapon combos, builds, and strategies each run.
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+4.0
Mech Havoc
Strong emphasis on trying new weapons, vehicles, and loadouts; players enjoy testing different strategies and builds.
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+5.0
Tap Dungeon
Strong emphasis on trying new skill combinations, builds, and adapting to random elements.
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+4.0
Bloodthief
Encourages trying new movement combos, exploring secrets, and testing different weapons.
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+5.0
Unexplored
Strong emphasis on trying new items, tactics, and exploring new dungeon layouts and puzzles.
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+4.0
Jupiter Hell Classic
Encouraged to try new builds, weapon mods, and tactics; players enjoy discovering synergies and mechanics.
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+4.0
Have a Nice Death
Game encourages trying new builds, weapons, and skill combinations each run, with randomized rewards and changing skill…
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+4.0
Void Scrappers
Encourages trying new weapon combinations, builds, and strategies; players enjoy discovering synergies.
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+4.0
Devil Slayer - Raksasi
Encourages trying new weapons, characters, and item combinations to discover effective strategies.
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+5.0
Decktamer
High emphasis on experimenting with different creature builds, abilities, and strategies each run.
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+4.0
Clash: Artifacts of Chaos
Encourages trying different combat styles, special moves, and exploration of secrets and alternate paths.
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+4.0
Flick Shot Rogues
The game encourages trying new character builds, relic combinations, and strategies to find effective synergies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.