Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Abyssus
Players frequently try new builds, weapon mods, and strategies to optimize runs and discover synergies.
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+4.0
Crown Trick
Strong encouragement to try different weapons, familiars, relics, and elemental combos each run.
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+4.0
Hide and Shriek
Random rune distribution and spell combinations encourage trying new tactics each match.
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+4.0
Stardeus
Players try different ship designs, ethical approaches, and strategies to optimize and explore.
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+4.0
SUPERHOT: MIND CONTROL DELETE
The variety of hacks and abilities encourages players to try new strategies and experiment with different builds.
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+4.0
Backpack Dungeon
The game encourages trying new item combinations and backpack configurations to discover optimal strategies.
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+4.0
Dungeon Antiqua
Encourages trying different party setups, class changes, and tactical approaches to traps and combat.
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+4.0
Eryi's Action
Players experiment with different approaches to traps and puzzles, learning from failures to find solutions.
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+4.0
Monsters' Den: Book of Dread
Strong emphasis on trying different party compositions, skill combinations, and strategies to find effective synergies.
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+4.0
RUMBLE
Players try new combos, test moves, and explore emergent gameplay mechanics.
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+4.0
Ziggurat
Randomized levels, weapons, and perks encourage players to try new strategies and adapt to novel situations.
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+4.0
Friends vs Friends
High experimentation with different decks, cards, and characters to find new combos and strategies.
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+4.0
Hade
Game encourages trial and error and trying new mechanics to solve puzzles.
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+4.0
QuiVr
Players try different gear, spells, and strategies; game encourages experimentation with loadouts.
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+4.0
Reignfall
Encourages trying different hero builds, unit mixes, and city layouts to optimize survival and combat.
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+4.0
The Black Watchmen
Players explore new puzzle types, research methods, and real-world interactions, encouraging experimentation.
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+4.0
Curse of the Dead Gods
Encourages trying different weapons, builds, and curse strategies; players enjoy discovering synergies and adapting to…
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+4.0
God Of Weapons
Encourages trying new builds, item combinations, and character subclasses to discover effective strategies.
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+4.0
Hand of Fate 2
Players experiment with different decks, companions, and strategies to overcome challenges.
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+4.0
Transport Fever
Game encourages experimentation with routes, vehicles, supply chains, and map layouts.
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+4.0
Ballionaire
Players try new synergies, triggers, and board setups; lab mode encourages experimentation.
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+4.0
Fhtagn Simulator
Game encourages trying new card combinations, strategies, and adapting to randomness for discovery.
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+4.0
Flowers and Deities
High variety of units, spells, and blessings encourages experimentation with different builds and tactics.
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+4.0
Forsworn
Encourages trying new builds, experimenting with class synergies and item combinations to find powerful strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.