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Idle
Filling time between tasks
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Focused on idle
Games where idle stands out from the other motivations.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Cookie Clicker
Designed as an idle game, encouraging background play and passive progression.
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+5.0
The Bibites: Digital Life
Designed for long idle running with players observing simulations passively or intermittently.
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+5.0
Tree Simulator 2020
Gameplay consists of passive observation and minimal interaction, suitable for background play.
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+4.0
your wife
Designed for background presence and casual, low-attention interaction over long periods.
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+5.0
Librarian: Tidy Up the Arcane Library!
Players can engage with the game in a relaxed, idle manner.
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+5.0
Not Monday Cafe
Designed as an idle game that runs in the background with optional active play, supporting casual and intermittent…
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+5.0
Rock Simulator
Designed as an idle game to run in background, with long passive sessions and incremental progress.
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+4.0
Suspicious Downpour
Can be left running for ambience or short play sessions; some players use it as background relaxation.
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+4.0
Kakenuke★Forward to Our Sparking Youth!
Long reading sessions with some players noting ability to play in background or with auto-play features.
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+5.0
Leaf Blower Revolution - Idle Game
Designed as an idle game with AFK progression and background play encouraged.
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+4.0
My Little Spider
Designed as an idle game to run in the background with occasional interaction.
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+5.0
My Singing Monsters
Idle mechanics and time-based progression encourage intermittent play and background engagement.
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+5.0
Nothing
Designed to fill time by doing nothing; encourages idling and passive engagement.
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+5.0
Nothing Together
Core gameplay is about idling and doing nothing, often for extended periods.
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+5.0
Soda Dungeon 2
Designed as an idle/semi-idle game with long unattended runs and background play.
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+4.0
Terra Firma
Often used as a background or passive activity, with players watching long simulations unfold.
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+4.0
TM - Prologue
Gameplay involves waiting during tavern operation phases with limited active input.
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+4.0
Virtual Interactive Fireplace
Often used as background ambiance or screensaver, requiring minimal attention.
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+5.0
Desktop Defender
Designed as an idle game to run in the background with intermittent player interaction.
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+4.0
Horripilant
Designed as an idle/incremental game with periods of passive resource accumulation and active puzzle solving.
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+4.0
It's Spring Again
Short sessions, autoplay mode, and repetitive loops support casual, low-attention engagement.
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+5.0
Shakes and Fidget
Designed as an idle game with asynchronous play and long waiting periods.
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+4.0
Forest Hustle
Game supports AFK play and background farming with workers, allowing intermittent attention.
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+4.0
TaskPals
Designed for background running and passive enjoyment during other tasks.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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