Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Progression
A strong dose of idle and progression in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
Reverse: 1999
Designed for short daily sessions with auto-battle and skip modes; players can engage casually without long playtimes.
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+4.0
Cheeky Chooks
Designed as an idle game with passive income and background play encouraged.
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+4.0
Slinkie Dinkie
Designed for casual, intermittent play; can be left running in the background with occasional interaction.
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+4.0
Plantera 2: Golden Acorn
Designed as an idle game with offline progression and background play.
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+4.0
Press Any Key
Designed for short sessions and casual play; can be used as a time filler or quick distraction.
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+4.0
NoSlack Pets: Lo-Fi Paws
Designed for background use with idle progression and minimal required attention.
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+4.0
TM - Prologue
Gameplay involves waiting during tavern operation phases with limited active input.
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+4.0
Horripilant
Designed as an idle/incremental game with periods of passive resource accumulation and active puzzle solving.
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+4.0
SPACEPLAN
Designed for passive play with offline progression and long waiting periods.
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+4.0
Bugtopia
Designed as an idle game with passive income and background play encouraged.
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+4.0
Loading Screen Simulator
Game involves waiting and idle mechanics; some players use auto-clickers or let it run in background.
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+4.0
Plantera
Designed as an idle game with offline progress and background play.
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+4.0
Tasty Chef
Gameplay shifts toward automation and idle mechanics after initial active play.
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+4.0
Tree Simulator 2023
Game supports idling and background play with occasional interaction and long sessions.
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+4.0
SimuLadron
Designed as an idle/clicker game with some desire for background play, though currently requires window focus.
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+4.0
Rage Wars
Some players leave the game running in the background for hours to unlock emoticons, indicating idle engagement.
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+4.0
Forest Hustle
Game supports AFK play and background farming with workers, allowing intermittent attention.
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+4.0
Zero Stress King: Idle Defense
Designed to be played idly with background progression and occasional active input.
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+4.0
Mosaic of The Pharaohs
Designed for relaxed, low-attention play sessions that can be paired with other activities like listening to podcasts.
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+4.0
Lost Lands: A Hidden Object Adventure
Designed for short play sessions with enforced breaks due to energy recharge times.
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+4.0
Screeps: World
Game runs 24/7 with AI operating autonomously, allowing players to check progress intermittently.
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+4.0
Asbury Pines
Designed as an idle game with offline progression and waiting periods integral to pacing and story delivery.
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+4.0
Incredicer
Game supports idle play with automation and passive progression after initial active phase.
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+4.0
Typing Farmer
Designed as an idle companion running in background, requiring minimal active attention.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.


