Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
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+4.0
Siegeturtle
Designed for background play and long idle sessions, with offline progression and semi-idle mechanics.
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+4.0
Bugaboo Pocket
Gameplay involves waiting periods and semi-idle mechanics, suitable for background play.
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+4.0
My Talking Tom
Designed for short, casual play sessions with frequent breaks and interruptions.
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+4.0
Duelist: Idle Expedition
Idle mechanics allow progress while away, but some active management is required.
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+4.0
Idle Deepcore
Designed as an idle/incremental game with automation and passive resource generation, allowing for background play.
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+4.0
Idle Big Devil
Designed as an idle game with AFK progression, allowing players to engage in short sessions or leave the game running.
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+4.0
Legionbound
Game supports idle play with automation and long runs; players often leave it running with minimal input.
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+4.0
Birb
Designed for long idle sessions with background progression and automation.
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+4.0
Little Aviary
Designed as an idle game to run in the background with periodic interaction; supports casual, low-attention play.
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+4.0
RPG MO
Gameplay supports casual, intermittent play and multitasking, with some automation and AFK-friendly mechanics.
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+4.0
Summoners War: Chronicles
Auto-play and AFK farming features allow players to progress with minimal active input, supporting casual engagement.
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+4.0
Flash Doll
Designed as an idle auto-battler; players often run battles in the background while doing other tasks.
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+4.0
Hot Springs Story
Designed as an idle background game with slow progression and ability to leave running, though pop-ups interrupt idling.
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+4.0
Game of Grass
Supports passive play with automation and idle income, allowing players to leave the game running.
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+4.0
Military Incremental Complex
Supports both active clicking and idle playstyles; players can let the game run in background.
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+4.0
Sim Companies
Gameplay involves waiting for production and sales, with players often logging in briefly multiple times a day.
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+4.0
The Night Fisherman
Short, light experience suitable for filling small time gaps or casual play.
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+4.0
ZM Desktop Elf
Designed for background running and idle interaction, rewarding players for keeping the app active.
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+4.0
Zoo 2: Animal Park
Gameplay involves waiting for timers, logging in periodically, and managing tasks in short sessions.
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+4.0
Endless World Idle RPG
Game supports offline progression and passive play; designed for background running and intermittent interaction.
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+4.0
Territory Idle
Designed as an idle game with long passive progression and background play, though some active input is required.
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+4.0
Multiverse Loot Hunter
Designed as an idle game with AFK mechanics, though requiring periodic player attention.
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+4.0
Ultimate Arena
Game can run in the background with minimal player input, suitable for casual or idle play.
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+4.0
Treasure Chest Clicker
Designed as an idle game with long passive play sessions and background progression.
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