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Idle
Filling time between tasks
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Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
Loot Loop
Designed as an idle/incremental game with short runs and some passive progression; some player input required but can…
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+4.0
Tap Tap Loot
Designed to run in background with incremental progress; supports casual, intermittent engagement.
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+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
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+4.0
Profit Sea Incremental
Gameplay transitions from active clicking to automation, allowing for idle progression.
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+4.0
Crusaders Quest : Hero Town
Designed as an idle game to run in background with periodic player input; some manual actions required but largely…
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+4.0
Zero Stress King: Idle Defense
Designed to be played idly with background progression and occasional active input.
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+4.0
Silly Linguine Cat Simulator Deluxe Online
Game supports idle play with auto-clicker and background progression.
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+4.0
Rocky Idle
Designed for idle play with offline progression and long AFK sessions.
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+5.0
Idle Hacking: An Inaction RPG
Designed as an idle game with long offline progression and minimal active input required.
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+4.0
Scritchy Scratchy
Late game especially involves idle mechanics and automation, allowing background play and less active engagement.
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+4.0
Skeleseller
Game supports idle play with automated resource gathering and progression during player absence.
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+5.0
Mushroom Nook
Designed as an idle game that runs in the background with minimal required attention.
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+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
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+5.0
Desktop Raid
Core design is idle gameplay with automated combat and progression while player attends to other tasks.
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+4.0
MR FARMBOY
Supports idle play styles with automation and background running, allowing casual engagement.
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+4.0
Mech Fortress
Supports auto-play and idle upgrading modes, allowing relaxed, low-attention play.
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+5.0
Book of Fei
Designed as an idle game to run in the background with minimal active input required.
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+4.0
Horripilant
Designed as an idle/incremental game with periods of passive resource accumulation and active puzzle solving.
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+4.0
Synergism
Supports offline progress and idle play, though later stages require more active attention.
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+4.0
Captain Whiskers: Incremental Seas
Designed as an idle/incremental game with semi-automated progression and low input requirements.
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+4.0
Particul
Designed as an idle/clicker game with long passive play sessions and background running.
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+5.0
Eggo
Designed to run in the background with minimal attention required, supporting idle play.
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+4.0
Gamblers Table
Designed for background play and long idle sessions with helpers flipping coins automatically.
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+4.0
Forest Hustle
Game supports AFK play and background farming with workers, allowing intermittent attention.
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