Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Less thrill
High idle scores, with thrill at +0 or below.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
-
+5.0
Time Is Honey
Designed as an idle game with passive honey production and background play encouraged.
-
+5.0
Idle Cave Miner
Designed as an idle game with offline progression and background play.
-
+5.0
Mouse (Sneaking)
Many achievements unlock by idling in the main menu; game designed to be left running unattended.
-
+5.0
Desk Garden
Core gameplay is idle with plants growing over time and minimal active input required.
-
+5.0
Pacifish
Designed as an idle game with long sessions, background play, and minimal active input required.
-
+5.0
Stuck In Time
Designed for long idle sessions with players setting loops and letting the game run in background.
-
+5.0
Idle Spiral
Designed as an idle game with automation and offline progress, allowing intermittent attention.
-
+5.0
Achievement Idler: Red
Designed specifically as an idle game running in the background with minimal attention required.
-
+5.0
Holyday City: Reloaded
Designed as an idle game with long periods of passive income accumulation and minimal active play.
-
+5.0
Battle On! Hero Academy
Core gameplay is idle management with long periods of passive progress and background play.
-
+5.0
Paint Drying Simulator
Designed for passive, background play over long periods with minimal attention required.
-
+5.0
Coin Flipper
Designed to be played passively with idle progression and occasional active clicking.
-
+5.0
SPACE / MECH / PILOT
Game is designed for long idle play sessions with minimal active input.
-
+5.0
Cat
Designed as an idle clicker game encouraging passive, background play and long waits.
-
+5.0
Settlemoon
Designed to be played in short bursts with long idle periods; progress occurs even when the game is closed.
-
+5.0
Firestone – Idle Clicker Online RPG
Core gameplay is idle with automated progression and minimal active input required.
-
+5.0
Crusaders Quest : Mini
Designed as an idle/background game with minimal active input required.
-
+5.0
VHS
Designed as an idle clicker with long passive play sessions and background progression.
-
+5.0
B100X - Auto Dungeon RPG
Designed as an idle/auto-battler game with background play and intermittent player interaction.
-
+5.0
Black Screen
The game functions as a background or idle experience with minimal engagement required.
-
+5.0
Achievement Idler: Black
Designed specifically for idling; players leave it running to accumulate achievements.
-
+5.0
Bao Bao's™ Cozy Laundromat
Designed as a true idle game to run in the background with minimal interaction and slow progression.
-
+5.0
Trailer Park Boys: Greasy Money
Designed as an idle clicker game, encouraging background play and intermittent interaction.
-
+5.0
Vacuum Warrior - Idle Game
Designed as an idle game with automation and background progression; players often leave it running unattended.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


