Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
-
+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
-
+5.0
Guild Quest
Core gameplay is idle-based, with progress continuing while offline and minimal active input.
-
+5.0
Path of Idle: Old Gods Rising
Core gameplay involves passive progression, offline rewards, and minimal active input, fitting classic idle game design.
-
+5.0
Embers of the Gods
Designed around idle and autoplay features, allowing players to progress with minimal active input.
-
+5.0
AFK Journey
Designed as an idle game with minimal active engagement required
-
+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
-
+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
-
+5.0
Coin Push RPG
Designed as a semi-idle game with auto-coin drop and passive progression; can be played in background.
-
+5.0
Your Big, Cute Monster Farm
Designed as an idle game to run in the background with minimal active input, supporting casual intermittent engagement.
-
+5.0
SpaceShot
Game supports idling modes where achievements accrue automatically without active play.
-
+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
-
+5.0
Crazy Oddballs: Idle RPG
Core gameplay is idle-based, allowing progress without constant attention.
-
+5.0
Desktop Raid
Core design is idle gameplay with automated combat and progression while player attends to other tasks.
-
+5.0
Idle Clans
Designed as an idle game with AFK progression and long offline play periods.
-
+5.0
Idle Iktah
Designed for intermittent check-ins with offline progression and background play.
-
+5.0
Fantasy Aquarium
Designed as an idle game to be played passively, often running in the background with minimal active input.
-
+5.0
Hamster
Designed as an idle clicker with passive progression and minimal required attention.
-
+5.0
Gaiadon: Eternal Quest
Designed as an idle game with long periods of passive progression and occasional active management.
-
+5.0
Galaxy Idle Clicker
Designed for idle play with offline progress and background running; supports casual engagement.
-
+5.0
Idle Guy: Life Simulator games
Core gameplay is idle with progress continuing offline and minimal active input required.
-
+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
-
+5.0
USA 2020
Core gameplay involves idling for hours to unlock the majority of achievements, emphasizing passive engagement.
-
+5.0
Cultivation Magic World
Core gameplay revolves around AFK grinding and idle progression, allowing players to progress with minimal active input.
-
+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


