Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Relaxation
A strong dose of idle and relaxation in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Catwifhat
Designed for AFK play and short sessions; players can leave it running and return for rewards.
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+5.0
Vacuum Warrior - Idle Game
Designed as an idle game with automation and background progression; players often leave it running unattended.
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+5.0
Berserk B.I.T.S
Designed as an idle game to run in the background with minimal active input required.
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+5.0
Eldara
Designed as an idle RPG with offline progression and background play.
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+5.0
miniBONG
Designed as an idle game with long sessions and minimal required active input.
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+5.0
Transport Defender
Designed as a true idle game with auto-buy, auto-reset, and long periods of unattended play.
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+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
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+5.0
Swarm Simulator: Evolution
Designed as an idle game with long periods of minimal interaction and background progression.
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+5.0
Idle Hacking: An Inaction RPG
Designed as an idle game with long offline progression and minimal active input required.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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+5.0
Path of Idle: Old Gods Rising
Core gameplay involves passive progression, offline rewards, and minimal active input, fitting classic idle game design.
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+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
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+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
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+5.0
Coin Push RPG
Designed as a semi-idle game with auto-coin drop and passive progression; can be played in background.
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+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
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+5.0
Idle Clans
Designed as an idle game with AFK progression and long offline play periods.
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+5.0
Idle Iktah
Designed for intermittent check-ins with offline progression and background play.
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+5.0
Hamster
Designed as an idle clicker with passive progression and minimal required attention.
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+5.0
Galaxy Idle Clicker
Designed for idle play with offline progress and background running; supports casual engagement.
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+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
MementoMori
Designed as an AFK idle game with short daily sessions and background play encouraged.
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+5.0
Deskrawl: Idle ARPG
Core design is idle gameplay, running in background with minimal active input required.
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+5.0
Idle Skilling
Core mechanic is idle progression with rewards accumulating while away from the game.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


