Find your kind of game
Leadership
Leading others
Explore another motivation
Leadership + Growth
A strong dose of leadership and growth in the same game.
Explore play styles & combinations ↓+5 Leadership affinity
Review scores are shown out of 100
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+4.0
Afghanistan '11
Players lead and manage multiple units, bases, and resources, making authoritative decisions.
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+4.0
BLADESTORM: Nightmare
Players lead multiple squads and armies, issue commands, and manage battlefield tactics, embodying leadership roles.
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+4.0
Total Tank Generals
Players act as commanders directing units and making strategic decisions; leadership is central to gameplay.
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+4.0
Godhood
Players lead and manage their disciples and religion, making strategic decisions and guiding development.
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+4.0
The Guild II
Players lead their dynasty and political factions, managing groups and guiding decisions.
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+4.0
Korea. IL-2 Series
Players act as squadron commanders managing pilots, missions, and resources.
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+4.0
Geoplanetical
Players lead nations, manage governments, and direct military and political strategies, embodying leadership roles.
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+4.0
Dead In Bermuda
Player leads and manages the group, assigning tasks and making critical survival decisions.
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+4.0
Twilight Wars
Player leads and manages the entire agency, making strategic and tactical decisions.
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+4.0
Rock God Tycoon
Player leads the band, makes decisions, manages members and directs overall strategy.
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+4.0
The Guild II - Pirates of the European Seas
Players can lead families, control political offices, and manage businesses.
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+4.0
Havenhold
Players can lead sects and coordinate faction strategies.
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+4.0
Kaiju Cracking Corporation
Players lead and manage a team of employees, making decisions on hiring, promotions, and discipline.
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+4.0
Summa Expeditionis
Players lead and manage a group of soldiers and workers, making strategic and organizational decisions.
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+4.0
Private Military Manager: Tactical Auto Battler
Players lead and manage squads, make strategic decisions, and guide mercenary development.
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+4.0
Crypto
Leadership emerges in tribe coordination, alliance management, and organizing social tools and strategies.
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+4.0
Soldiers: Arena
Players lead units and commanders in tactical battles, making strategic decisions and guiding team efforts.
Same motivation, different experiences
Your way to play
Explore different sides of leadership, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.

